how sad that mastery is so weak.
Demon Hunter Chakan [URL=https://worldofwarcraft.com/en-us/character/frostmourne/chàkan[/URL]
Death Knight Eosforos [URL=https://worldofwarcraft.com/en-us/character/frostmourne/eosforos[/URL]
This substantial anannounced changes makes me kinda wonder if they are doing it on purpose.
We usually know everything even before it happens :P
Its on the front page now: Haste now properly reduces the cooldown of Throw Glaive.
I wonder if this makes us stacks haste so we can get throw glaive to a like 3 sec cd and get a million ticking bloodlet
Also why does felblade still do Fire dmg, Blizz plsssssssssss
Last edited by mmoc713b5e3271; 2016-08-25 at 12:12 PM.
Probably because it's meant as a tanking talent (they've got the same options except for Bloodlet), you know they're based around fire damage.
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I think it's more of a problem with Blizzard not being used to these "on-the-fly" changes they can make now (going by what WatcherDev said in a previous interview).
How is fel blade meant as a tanking talent, its just a nice proc for both specs to gain some extra resource and deal decent amount of dmg. How is that tank specific?. If they change it to be chaos dmg it actualy scales beter and comes closer to balance the 102 talent row. seeing as its far behind bloodlet atm, both talents could use some love and changing it to do chaos dmg is a nice start for that.
And no, Vengance does not have first blood so they dont have the same options except for Bloodlet.
Last edited by mmoc713b5e3271; 2016-08-25 at 12:50 PM.
Stacking to this point would require a ridiculous amount of haste whhich would throw our crit way out of balance. Not to mention hitting the floor when meta + lust happened. Pawkets ran sims, doesn't seem to have changed much.
It's actually a bug fix for something that's been broken but unnoticed since early early beta.
I reported Felblade as Fire dmg for havoc for a month straight every day on beta as a bug via ingame option as well as making suggestion for it to be chaos dmg for havoc to bring it closer to Bloodlet. So either they don't care, working as intended or it may get fixed prior to the 30th.
Being Chaos would be cool of Felblade...but would still need a bit of love to make up the dps (unless we adjust our Mastery priority)
Just using the 102 sims and some pocket math...if Felblade did 10% more damage from Mastery (sim's mastery is only 9%) we would still be around 13 million damage under TG + Bloodlet.
Good but a start....I'm still going to use it though.
But then again, I'm going to run FBlade + Mo + Demonic cause that's more fun to me.
Nope...that's much more involved than napkin math
What's the best case with that? that 13M cut in half?
Still a big number...but I'll take all I can get with FBlade.
Question. If I manage the Momentum buff purely through Fel Rush without ever using VR would that still make Momentum the better choice over Nemesis?
Also, how much of a DPS loss is taking Felblade over Bloodlet exactly?
They would be close without VR, however Momo will still pull ahead on AOE.
It's pretty large, as you can read above, even if it was Chaos dmg and was affected by mastery in @jayinjersey who just ran the sim on it, it was still 13million behind BL.