About 3-4 hours ago i was getting around 8-14 Skins per mob, now i'm barely getting 3, did they shadow nerf this or is my character broken?
Doesnt say the amount, but confirmation:
https://worldofwarcraft.com/en-us/ne...es-september-6
Based on what youve found and what many other reporting. Seems its been halved.
As is tradition with Blizzard. Small changes end up being gigantic leaps.
Its a shitty change and they went too far. Rank 3 should be getting around 7-8 similar to gathering.
Couple it with the fact you cant always skin due to other people tagging/not looting etc the resource cost behind LWing has now made skinning quite a grind.
Hope everyone saved their leather to sell.
Last edited by Murderdoll; 2016-09-07 at 05:50 AM.
Haha wow, this reset's nerfs have been so significant it made me re-evaluate my entire opinion of Legion. What the fuck is up with this shit, why can't they tweak stuff like normal people instead of hammerpunching everything into the ground?
About time - the proliferation of easy to farm leather was completely breaking the obliterum market. Farming leather to craft into cheap rank3 bracers, to them harvest for obliterum was stupidly easy/fast (15+ Obliterum per hour). Compared to mining and tailoring, leather was simply too easy to come by due to farmable mobs.
This change still leaves leather as the easily farmed option for making obliterum, but not as completely braindead as it was previously.
For comparison, while levelling my Skinner/LW I had ~ 1800 Stormscales and ~2200 Leather in my bags when I hit 110, compared to ~400 of assorted ores on my Mining/BS when he hit 110.
There was simply no way Bliz could leave it as it was - and nerfing down to 1-4 per skin is STILL a super easy farm compared to tracking down herb or mining nodes.
Oh come on this is just as bad as mining has had it since launch. 2-5 ores per node. 6-8 if we get a lucky seam, and that's factoring in the fact that our sources require alot more travel time.
The crying is ridiculous.