Fun detected!
Fun nerfed.
Aren't you grateful?
Except that was literally the point of the toys. This was on beta for the longest time and now it gets nerfed?
Go give a friend a gift then take it away after a week of them enjoying it. Guess what, they're going to get annoyed. Hell, Brulfist Idol is 100% useless now thanks to the nerf.
That's why I don't really understand the kite nerf, at least not to the degree it got nerfed. The Goblin Glider was already superior because it lasted twice as long. If they wanted more people to use the glider, they could've at least given the kite a 5-7 min cooldown at least. 15 just seems way over the top. It screams, "Hey, don't use this anymore.".
I just don't get the purpose of new toys when they decide to not just nerf it, but make it essentially useless. The Idol nerf was even worse. It doesn't do anything anymore. Gives you a very very slightly higher jump every 5 minutes... lol.
I think the issue with the short CD was that it lined up way to well with objectives. Glide to destination, complete quest, CD is over so glide to the next one.
A 15 minute CD is aggressive, but I think it had to be if they didn't want the glider to become a primary mode of transportation.
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Well, they're toys. It's remarkable when a toy has any practical uses at all.
The problem with idol was that getting knocked way up into the air wasn't just a silly effect to mess around with, as would have been the original intent. It ended up being a very useful thing because of how gliders can exploit the height. In that respect, they may have nerfed it that hard specifically because they didn't want that interaction to exist at all.
I guess when it come to being able to run from WQ to WQ with almost 0 travel time they have no leeway, they want us to ride through their world, which I understand too. I like the zones and running through, a toy I would like is water walking for any mount, I hate how the strider looks :PO
People enjoy playing a game. The way that helps them enjoy the game gets reduced. It's pretty clear why people do it, although "Attacking" is harsh and anyone who clearly does that is quite over-reacting. Regardless, what was overpowered by it? I never used the damn thing, since the flight whistle proves its use. Plus, being a Pandaren lets me fall down many cliffs without issues.
How in the hell was the kite in any way superior to the glider kit?
It wasn't. The nerf was retarded and blatantly unnecessary and has literally no sound logic behind it from a gameplay standpoint.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
And now the idol is a jump on a 5 minute cooldown. Scratch that it's a worse jump because it freezes you in place. Such an amazing toy that everyone should go get!
The kite combos were extremely popular during early Beta. So I don't get why they even allowed it on live. But then again, hundreds of things that were on beta that they didn't want in live are still there... So there's that.
The purpose of the item is to shoot you high into the air. That's how they designed it. Why not... idk.. make it share a cooldown with the glider and kite if they hated the combo so much? At least then it would have some unique effect.
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Those first two suggestions are terrible.
"Hey go reroll when the game is incredibly alt unfriendly or drop your useful professions for a useless profession that doesn't even do anything for you."
Why would you reoll Engi when you can just buy the Gliders? Prices for the materials are already jumping up just like the Gliders themselves.
Yes, the kite was OP despite being worse than the glider. Nice. Good thing you suggested a non-OP alternative which happens to be even better?this shit was too OP.
That only works in 1 zone, and it's only a +20% speed unless you're guildless.You can use that majestic elderhorn toy for 30% increased mount speed every half hour which lasts 10 minutes.
Wrong. Plenty of toys, which have existed in the game for quite some time, are still helpful.It's a TOY, it's not supposed to be helpful in any way.
Then you're saying that Blizzard is incompetent? It was only mentioned in the Beta... idk... thousands of times and it still made it to live.it was clearly unintentionally overpowered
i personally thought it was very generous some of the things they were making toys in legion. I totally understand the nerf on this thing. it was a shorter cooldown than the goblin glider which was silly.
totally right decision on the devs part (even if i enjoyed it a lot before the nerf). I just went ahead and threw my 3min CD engineer goblin glider enchant on my cloak after this nerf and went about my business, though i'll probably go back and make a couple stacks of goblin gliders and put my chute back on the cloak because sometimes its nice to just have an "OH SHIT" slowfall
gnomish gravity well + glider accomplishes same effect, if not better, but neither get nerfed, just some toys. k...
TBH, for me it was not only for the utility but the fun part of a toy.
Toys are worthless, at least 99% of them.
The thing is that they CHOSE to give us toys that made the traveling smoother which was fun.
Isn't a game suppose to be fun ?
Why give us a great toy to play around with then take it away ?
That would be why people are making a big deal out of it, well from my perspective at least.
I was still on my ground mount most of the time, but was able to travel faster through the map without bothering with charges of goblin kit or whatever and the toy was looking good as well which changed from the usual glider.
I will repeat myself here and say that even tho I like flying mount for its speed, I 100% agree with Blizzard's plans of waiting until late in the expansion to allow flying.
This was not replacing flying mount at all as we already had similar utility with goblin glider.
In the end I just hope that they realize that the nerf was unnecessary and at worst bring the cd down to 5-8min maybe.
Out of pure principle they should let us refund the totem. It's garbage now and it would fit them well to have to go through a mass refund process. Like.. I want them to suffer just a bit like I am every time I face terrain boss.
Like oh I get it once I unlock flying I will feel like it's the greatest reward I've ever gotten. But the road there (or lack thereof) is pure torture at times.
Most amusing thing is that if it was 15 min cd from the start, no one would give a shit. Then it'd be what it was at least supposed be, an occasional free kite. Not the main way of transportation coupled with another infinite use toy.
This community is so petty, I'm embarrassed.
Oh right, now that we've had the 2min cd infinite kite on Live for a week, it's a human right. How silly of me.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
Yes, I'm bitter about Blizzard giving players a toy, noticing that it synergizes well with other toys during testing, letting it make it's way onto live, only to take it away a week later despite it being worse than Gliders. You know, despite flightpaths doing it as well and they even gave you an item to quickly reach flightpaths.
Also stop assuming. I don't use the kite and I haven't after the first day when I realized how short it's air time was. I use Glider kits, which is why I find it baffling that an inferior toy got nerfed, especially to this degree. It's adorable how you think this toy has any value now. 15 mins for a controllable slow fall vs 3 mins for a controllable slow fall... yeah I can really see how great it is now.
Not everyone likes to roll over and put blind faith into everything Blizzard does. Some people voice their dislikes, as is our right as a consumer. That's all that's happening in this thread. This isn't a game ending nerf, but I'm sure you'll go on thinking that's what everyone thinks of it, just because it makes it easier to argue against.
So let me get this straight:
Blizzard nerfed the feather. Blizzard didn't like the feather. A very popular way of travel came up on the Beta. It was a massively reduced feather that required 2-3 toys. Blizzard didn't nerf it on the Beta, despite knowing about it. Blizzard let it continue into live. Blizzard nerfs it after a week.
You know, for a company that you're trying to put blind faith into, you're painting them as purely incompetent. You're a terrible salesperson. You're saying that they didn't drop the ball once, but twice with the same exact issue?
And now I'm "crying" for stating that I dislike their method of balancing it? Blind fanboys will be fanboys, I guess. Blizzard can't do any wrong, they are flawless overlords, am I right?
I guess you're crying about me crying, so good job with that productive line?