It's not just tanks, it's all melee. They have a short interrupt CD and nearly all of them have an on demand stun and additional way to interrupt.
I 100% (except the room you have to have 2 berserkers for) completed the withered training on my second try, I did the second run right after my first one, was really easy as a havoc DH, first try I got 3 5 man chests.
“A man will contend for a false faith stronger than he will a true one,” he observes. “The truth defends itself, but a falsehood must be defended by its adherents: first to prove it to themselves and secondly, that they may appear right in the estimation of their friends.”
-The Acts of Pilate.
Thanks for all the tips earlier, yesterday I managed to get over 400 points and even pick up three big chests
Confirmed: You can effectively do this as a healer. I went in with just 15 Withered this time as a test, including one berserker. Cleared all the way down to Dro, and even though I pulled him with just 1 berserker left (sent back a 10 man and a 5 man) I got him to 39%.
The health fading out of combat is a real thing. My berserker's actual health would keep dropping to it's lowest point if I didn't heal him, but that wasn't a big deal. Basically, the lowest he gets hit to becomes his effective "max baseline HP", but he still has the same overall cap. Meaning, if I'd let him drop to 1.0M/1.5M, when I wasn't healing him he'd sit at 1.0M, but I could heal him and keep him at 1.5M. So if you're gonna do this as a healer, try to keep spamming him with heals during combat so that he's always up near his original max HP. (Basically he should be catching a heal after every hit or two). Don't worry about your mana, just spam big heals on him and regen between pulls.
Would be nice if they fixed it so his HPs worked like a normal player's, but oh well. Still doable. Easier even, than doing it as enhance was for me. Good luck!
I've been clearing it all the way as dps since last reset. I can see some specs having more trouble, but it's really no big deal. Good thing tanks can't solo the Arcway / Court of Stars.
Seems like people want tanks to be good at nothing and be punished or gimped in every aspect of the game.
I do run the scenario as tank and if it makes you feel any better I lost all the rewards when I was kicked out for no reason. RIP rewards.
Last edited by Sammonoske; 2016-09-12 at 04:51 AM.
https://www.youtube.com/watch?v=ypCVrHHLxFo
Me doing it as a mage on one of the earlier pulls (dro at 24.13 with 1 withered up);
BEFORE YOU START
- Unlock the highest possible ancient mana cap that you can for your given rep : more mana -> more withered (2K is max)
To do this, make sure to loot the 5 treasures that increase your ancient mana cap by 100
- Best Ancient Mana farming spot: Ancient Mana farm Spot
60.0 55.0 in Suramar, easy access via portal to vinyards; either follow the route from the video or server hop at the coordinates
TIPS AND TRICKS:
General:
Tag every mob before they get close to your withered so you have aggro
There is no time limit so you can wait for cd's if you desire
375 score required for max rep rewards
Area 1: Dryads/Volatile wraiths
- Let the volatile wraiths cast arcane munition on you, but make sure to be away from your withered
- Use your stun/blind/knockback/fear when the wraith casts explosion (even stuff like paralyze works); Can pop cd's at 30% health if you're having trouble killing it before explosion.
- Clear everything untill you get to the spider area, then go back and loot all chests (use up your withered to bring back the big chests, prioritize 5withered chests)
Area 2: Spider area and leywatcher Dro
- Clear as much of the area (don't hit the eggs or collect any withered, you actually want a small amount of withered (ideally 1 while you've used up all the rest for chests) because Dro won't do his unavoidable AOE withered NUKE.
- Be wary of Dro spawning -> instant CC him -> clear the entire spider area while going back to Dro to reapply CC (if you have 1 withered you can wait for him to teleport to you, if you have multiple you need to chain CC so he doesn't charge all your withered). All CC works: fear, root, sheep, paralyze etc.
- If you have multiple withered while Dro is alive, you can open the side doors requireing 10 withered and clear those areas depending on difficulty (while cc'ing Dro).
-Skip the big Etin (I died there in the video) run around his path and you can collect the withered and then finish the scenario upstairs (pretty straightforward area)!
- If you want to do the Etin:
pull him back into the hallway so you don't have to deal with endless spiders
Try to pull him away from your withered so he won't eat them / aoe kill them (You want none of your withered to be in range with him, while also not to far away that they will disappear.
Once after looting all the chests before dro, and whichever are still lootable after kiting dro and killing him, the next scenario will be a lot easier, you will have around 28 withered when dro spawns, you pop all cd's with your withered berserking and you kill him before he kills to many of your withered (I had 22 remaining and cleared the entire scenario with those)
Easy as fuck as a hunter. current highscore is 608 points for me.
Did the most of it as MM, swapped to BM for a pet taunt on the Ettin boss.
Bosses are very easily kiteable, you need to be smart about dealing with Dro but that's about it.
Do you get points for how fast you go or how much you kill? What's the formula for that value?