Because of the bags I queue as a healer instead of my dps main spec. That way the queue for other dps is slightly shorter. Your welcome.
You can, it happened during Warlords.
It's just far less likely that there is a shortage of DPS.
I've gotten it as DPS in LFR. Near the end of WoD, I'd only do LFR if it had a bag for DPS.
Since we're talking about heroics, not mythics, a decently geared and skilled tank can solo many of the heroics. Have a friend that's slowly working their way through all of the heroics solo at about 840 ilvl.
So for the argument of "you need us DPS", that's probably a no, too.
And DD can't kill bosses on their own without healers or tanks either. So let's bring down your e-peen meter a bit.
It's a simple algorithm. It is looking for 1 tank, 1 healer and 3 dps at any given time to match up for a dungeon. If there is a shortage of any of them for an extended period of time, it was offer an incentive to attract more to that role.
The simple reality at any given time is that there are far more dps than either tanks or healers. Part of the problem is that is far easier to level as dps than as either tank or healer (although Blizz has made this easier with the last few expansions), and the other part of the problem is that many players judge their skill based solely on damage meters, so there is a natural gravitation towards lots of dps. The last part of the problem is that tanks and healers, fairly or unfairly, get a lot of grief for any shortcomings of the group...far more than dps gets (my own experience from Vanilla thru MoP).
So, you will typically see shortages of either tanks or healers 90% to 95% of the time. Since it does take 3 dps to form a team, you will, on rare occasions, see a shortage of dps and an opportunity to snag the bonus bag.
If you really want a bonus bag, the solution is super-simple. Level up a tank or healer and queue up yourself.
Wrong. We don't need DPS to clear dungeons. It may take a tank and heals longer but you aren't needed and that goes for any tank class, not just Druids.
No further need to repeat what everyone else has said concerning the bag.
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Qs are still pushing an hour+ for DPS right now.
Try being a needed commodity for once and you'll get the bag.
Incentive for tanks and healers to sign up whilst derp dps stand in fire and cleaves and hit the wrong targets whilst shouting "ffs retard tank/healer!"
I hate to break it to you, but if 5 tanks queued for a heroic it would probably go far better than your run of the mill DPS that's looking for spots now-a-days.
But the reality is, as others have explained and as is quite obvious, it is not just for tanks and healers. Its for the role that is short atm.
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Also Heroic queues seem to be <15 minutes as solo DPS now where Normal is still 45m+
Probably because once you hit iLevel 810 there's no reason to ever run Normal (since Heroic aren't actually any harder lol)
there are for the most part no consequences in five mans for doing poor dps; things will take a bit longer but unless the DPS' output is truly terrible you'll still clear the instance. This is much less true for tanks and healers, who can cause wipes/deaths with relatively trivial mistakes.
most people in the game as in life shy away from 1) taking on responsibility and 2) confrontation, so they just don't opt for these roles (and if they do, won't post a deathlog showing that they healed a guy through 15 ticks of whatever voidzone before he finally died.) And since most people don't wanna tank/heal, they gotta give some incentive to those of us who do to keep the queue from drying up.
though that said, DPS imo have the hardest job in raids