Who cares about the actual definition of pve? LFR player saying he's PVE player is an insult to mythic raiders. And no, i don't raid mythic myself. Nobody ever complained about the difficulty of vanilla, tbc, wotlk raids even though some vanilla fights were literally impossible before the fix. 10 years later we have people complaining about the difficulty of normal raids even tho ANYONE can 1 shot ANY fight in normal emerald dream. It's pathetic.
You're talking about raiding. Not PVEing. Just say raiding. Why twist it?
I also don't even understand why you said that other stuff... I'm not complaining about anything. I just think it's weird that people are using words to define things weirdly.
Seriously, though, if the person isn't PVEing, what the hell are they doing?
Nothing-ing?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I don't have an issue with a skin unlock requiring raiding, my issue is with the entire row unlock requiring raiding. If it was a case of "kill x world bosses to unlock the base, then do y dungeon achieves for a green one, then complete a raid quest for a red one" that would be cool as that's how I view PVE tiers. But having it started with the least popular group PVE content is a bit wank.
LFR has made people afraid of normal mode. That's more or less a fact. If people are crying over the fact that they can't do something in LFR, when it would be just as easy to do in Normal, then they are simply afraid of normal.
Not playing on Normal means you aren't going to experience even 1% of how to properly play this game in PVE. Not to mention you aren't going to get the satisfaction of actually getting something for putting just a little bit of effort.
I speak from personal experience.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I responded to you because you were nitpicking. Raiding, pve, blabla, you knew what I'm talking about. However, other people complained about normal difficulty, which is just....i can't even find the right word. I swear because of people like that next expansion won't even have a raid. First mob you kill will just drop full epic gear and you're done.
Wait a minute, you guys are talking about cosmetics? Are you for real?
/FACEPALM
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"