I just wish Blizzard didn't do this shit with Warriors every single expansion.
First, they make this really neat mechanic, except wait... there is only one primary source of damage from that mechanic.
Second, they find out that the mechanic is overtuned and nerf it without compensation.
Finally, we're left with a shell of what we were supposed to be and they act like everything is hunkey-dory.
Oh and not to mention just about every fight so far in this raid tier has been heavily biased towards ranged dps.
Just because melee drops huge numbers on a patchwerk fight doesn't flipping mean that's what is actually happening.
This is coming from a guy who's pretty much lost both of his raid spots because Prot has horrible rage gen which leads to sub par dps/mitigation and Arms can hardly compete with Rdps. (I know I'm salty...) T_T