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  1. #1

    Fix Relic system

    Seems ridiculous to me that in order to change your spec build you need to delete epic loot. Relic system needs to be more like transmog system. You would still need to loot the item but should be able to swap them in and out as you please.

    Quote Originally Posted by Ambrodel View Post
    Edit: OP has changed his post, so I'm responding to something that is no longer there.
    Nothing about the post really changed you just feel dumb for making a silly comment. Specific relic builds are beyond mandatory for different content in this game. You literally gimp yourself into the ground when running the wrong relic build for specific content.
    Last edited by zoned; 2016-10-06 at 06:42 PM.

  2. #2
    Deleted
    What exactly are you changing that you absolutely cannot live without in either scenario? Each relic provides ONE rank increase to a trait, and it's not at all mandatory to have the fourth increase in whatever.

    Edit: OP has changed his post, so I'm responding to something that is no longer there.
    Edit2 after being quoted above: OP was actually whining about not being able to do mythic+ and raid with the same relic setup and having to swap out relics constantly.
    Last edited by mmoc4ce4b1614a; 2016-10-06 at 08:00 PM.

  3. #3
    I get what he's saying. With BM, the Furious Swipes trait is ridiculously op for aoe. If you wanted to crush mythic+ I think it would be optimal to stack 3 relics with Furious Swipes trait. On the other hand, for BM single target, Furious swipes obviously sucks so you'd want the single target traits in Pack Leader and Jaws of Thunder.

    Coincidentally, I was just looking at relics for BM and arcane and iron single target relics for BM don't drop until the Nighthold. So unless I want to farm mythic+ for some epic titanforged relics, BM single target won't reach its full potential until the Nighthold.

    If relics would not be consumed on use and we could bank them and hot-swap them, it would have been a very cool feature.
    Last edited by Kirbypro; 2016-10-06 at 05:53 PM.

  4. #4
    Take BM hunter for example 3 beast cleave relics with blink strikes makes you a god in M+ but do this and you can never raid. 3 kill command relics would give you a 10% dmg boost single target. How is this not mandatory?

  5. #5
    Deleted
    Blizzard does not want relics to be changed like talents
    They are gems and work just like gems (juast can be sold or DE because they are loot drop)

  6. #6
    Sounds to me like Furious Swipes should be bumped up in baseline, and the artifact talent nerfed to bones.

  7. #7
    Quote Originally Posted by Zaxio View Post
    Blizzard does not want relics to be changed like talents
    They are gems and work just like gems (juast can be sold or DE because they are loot drop)
    Why not. Relics are a new system, they could have done whatever they want with it.

    Quote Originally Posted by Blackmist View Post
    Sounds to me like Furious Swipes should be bumped up in baseline, and the artifact talent nerfed to bones.
    If op traits get nerfed, then you'd have the situation where ilvl of the relic trumps any trait and that is really boring.
    Last edited by Kirbypro; 2016-10-06 at 06:06 PM.

  8. #8
    Quote Originally Posted by Zaxio View Post
    Blizzard does not want relics to be changed like talents
    They are gems and work just like gems (juast can be sold or DE because they are loot drop)
    I thought the whole idea of Legion was to offer a variety of content that people can actually play and feel good about. Nothing feels good about entering a raid with mythic+ relics knowing you could be doing 20% more dmg. This actually discourages people from wanting to experience other content available in the game. How about PvP as another example, I would love to participate but can't because my relics gimp me to the point where it would just be embarrassing to que up for rated 3's matches.
    Last edited by zoned; 2016-10-06 at 06:35 PM.

  9. #9
    Quote Originally Posted by Zaxio View Post
    Blizzard does not want relics to be changed like talents
    They are gems and work just like gems (juast can be sold or DE because they are loot drop)
    Gems are a near unlimited resource, relics are not.

    I'm fine not allowing relics to be removed but at least give us a 2nd slot we can switch between.

  10. #10
    Quote Originally Posted by zoned View Post
    I thought the whole idea of Legion was to offer a variety of content that people can actually play and feel good about. Nothing feels good about entering a raid with mythic+ relics knowing you could be doing 20% more dmg. This actually discourages people from wanting to experience other content available in the game. How about PvP as another example, I would love to participate but can't because my relics gimp me to the point where it would just be embarrassing to que up for rated 3's matches.
    No serious mythic guild will take a BM hunter anyway, when he could be playing a more viable spec.

  11. #11
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    Quote Originally Posted by zoned View Post
    I thought the whole idea of Legion was to offer a variety of content that people can actually play and feel good about. Nothing feels good about entering a raid with mythic+ relics knowing you could be doing 20% more dmg. This actually discourages people from wanting to experience other content available in the game. How about PvP as another example, I would love to participate but can't because my relics gimp me to the point where it would just be embarrassing to que up for rated 3's matches.
    If it's making that much of a difference then the artifact trait needs a severe nerf. This entire discussion shouldn't even be happening.

  12. #12
    Quote Originally Posted by Inval1d View Post
    No serious mythic guild will take a BM hunter anyway, when he could be playing a more viable spec.
    This changes nothing it's all relative. So you raid as MM, that's fine but what if you want to do other content as MM including M+ or serious rated PvP. Your raiding MM relics would severely gimp you.

    - - - Updated - - -

    Quote Originally Posted by Hyxi View Post
    If it's making that much of a difference then the artifact trait needs a severe nerf. This entire discussion shouldn't even be happening.
    Great solution you solved the problem thanks! Just nerf every single artifact trait in the game.

  13. #13
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    Quote Originally Posted by zoned View Post
    This changes nothing it's all relative. So you raid as MM, that's fine but what if you want to do other content as MM including M+ or serious rated PvP. Your raiding MM relics would severely gimp you.

    - - - Updated - - -



    Great solution you solved the problem thanks! Just nerf every single artifact trait in the game.
    If the benefit is so out of line it's driving relic choices to the point of "not wanting to do other content" then they require adjustments.

  14. #14
    Quote Originally Posted by Kirbypro View Post
    Why not.
    because carrying around 20 items and swapping them before each pull would be annoying as fuck

  15. #15
    Quote Originally Posted by Hyxi View Post
    If the benefit is so out of line it's driving relic choices to the point of "not wanting to do other content" then they require adjustments.
    That would require too much balancing on top of more re balancing. Just address the main problem which is the relic system itself.

    - - - Updated - - -

    Quote Originally Posted by pmkaboo View Post
    because carrying around 20 items and swapping them before each pull would be annoying as fuck
    ..... You would not actually carry the relics in your bag. It would be similar to the xmog system where there is a tab to choose from all relics you have looted in the past.
    Last edited by zoned; 2016-10-06 at 07:31 PM.

  16. #16
    Quote Originally Posted by zoned View Post
    ..... You would not actually carry the relics in your bag. It would be similar to the xmog system where there is a tab to choose from all relics you have looted in the past.
    my point still stands. they dont want us to change talents all the time, so this is obviously not gonna happen. if you have godlike aoe and trait and godlike single target trait you either coordinate with your guild whether you should specialise in one of the two, or alternatively you just use one relic for each.

  17. #17
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    one thing i was thinking about was a possibility of spending AP to change the trait of a relic... nothing is worse than getting a defensive trait on a 1 ilvl upgrade on a dps class.

    why not be able to spend 1 trait worth of AP to reroll a used (has to be in the current weapon to avoid abuse of low rank weapons) relic trait?

  18. #18
    Quote Originally Posted by pmkaboo View Post
    my point still stands. they dont want us to change talents all the time, so this is obviously not gonna happen. if you have godlike aoe and trait and godlike single target trait you either coordinate with your guild whether you should specialise in one of the two, or alternatively you just use one relic for each.
    I honestly think blizzard knows it's a problem and will most likely address it very soon. You can not force people into only doing one specific content for an entire xpac. Best example of this is PvP , I feel that will never be able to partake because my relics are built for M+, same with raiding. Regardless of spec or class this is the same issue for everyone.
    Last edited by zoned; 2016-10-06 at 07:22 PM.

  19. #19
    Quote Originally Posted by Kirbypro View Post
    I get what he's saying. With BM, the Furious Swipes trait is ridiculously op for aoe. If you wanted to crush mythic+ I think it would be optimal to stack 3 relics with Furious Swipes trait. On the other hand, for BM single target, Furious swipes obviously sucks so you'd want the single target traits in Pack Leader and Jaws of Thunder.

    Coincidentally, I was just looking at relics for BM and arcane and iron single target relics for BM don't drop until the Nighthold. So unless I want to farm mythic+ for some epic titanforged relics, BM single target won't reach its full potential until the Nighthold.

    If relics would not be consumed on use and we could bank them and hot-swap them, it would have been a very cool feature.
    And most likely would not have been anywhere close to what they currently are. Blizzard stated many times that those things give a substantial boost but their downside is you need to think twice before changing them.

  20. #20
    Quote Originally Posted by powerstuck View Post
    And most likely would not have been anywhere close to what they currently are. Blizzard stated many times that those things give a substantial boost but their downside is you need to think twice before changing them.
    Great way to lose subs. They also stated that before game actually launched. No coincidence that this subject is coming out now because people are getting bored at only being able to excel in one aspect of the game either M+,raiding,PvP(all because of relics). Kind of feels like best xpac ever ruined by brutally unforgiving, broken relic system.
    Last edited by zoned; 2016-10-06 at 08:00 PM.

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