Info might be a bit dated...but the idea is sound.
From Dragon Magazine #176
Surely you must have thought about it at some point. Perhaps you were playing FASAs SHADOWRUN* game or TSRs AD&D® system, or using Games Workshop s WARHAMMER 40,000* or GDWs MEGATRAVELLER* rules. Perhaps you were reading Larry Nivens Ringworld or Tolkiens The Lord of the Rings, or watching Star Trek: The Next Generation. Surely you must have wondered what it would be like to live in a world where humans were not alone, where other races and minds and cultures walked among us and shared with us their own visions of life, the universe, and destiny.
Humanity does seem kind of boring after youve played a number of role-playing games or read fantasy and SF novels set in worlds harboring every imaginable sort of intelligent species. You might yearn to meet someone different from everyone else you know, secretly wishing that a family of centaurs had a hidden sanctuary near your farm, or that your best friend was a gruff, hard-bitten dwarf who told you tales of his underground home. Maybe you dream about meeting and befriending Vulcans, kender, wookies, ents, Aslan, or even orcs or Klingons. What would you learn about life if your best friend was an orc, eh?
Of course, in the same way that the Society for Creative Anachronism deliberately discards all the negative aspects of the Middle Ages (such as the plague, religious warfare, serfdom, and crushing poverty) in its events, you probably discard some of the negative aspects of having a multiracial universe when you are daydreaming. All role-playing gamers are familiar with tales of interracial and interspecies wars. You know how a dwarf sneers when he sees a half-orc, or how everyone tenses when a kzin walks into the room. Maybe you imagine that we could do a little better than that in real life. Would we really have rampant interracial warfare just because humans, dwarves, orcs, and elves look and think differently from each other?
You know the answer to that.
If you yearn to meet intelligent life with a strikingly different outlook from yours, you have your wish. You live on a planet of five billion strikingly different individuals, no two of whom look or think alike. We are part of a single species divided into possibly five distinct geographic races, with many hundreds of cultures and systems of beliefs spread among us. We have conquered space and the depths of the sea, harnessed nature to serve our ends, fought disease, built cities, and enriched our lives with art and literature. And we have exhibited the worst traits that any fantasy/SF game designer or novelist has ever imagined in a multispecies setting.
Of the five geographic races of humanity, two australoids (Australian aborigines) and Khoisanics (African Bushmen)have been nearly annihilated in conflicts with Europeans and Bantus, respectively. The native Ainus of Japan, whose origins are still uncertain, have suffered terribly from local persecution. A possible sixth race of humanity, the Tasmanians, was completely destroyed over a 72-year period by disease, warfare, and atrocities inflicted by European settlers in the 1800s. Another race of humanitythe muscular, thickbrowed Neanderthals of cave man fame vanished from the Earth only 32,000 years ago, an eye blink in the sum of human existence. Anthropologists have long suspected that Cro-Magnon humans gave their Neanderthal kin a not-so-gentle push into extinction; the swiftness with which the Neanderthals died out once the Cro-Magnons moved in (one estimate says the complete process took only 3,000 years) certainly makes you wonder. Yet another branch of the human tree, a little known Asian/Indonesian people, vanished at the same time, as Cro-Magnon folk with modern features swept out of Africa and across the world.
But why bother picking on separate races? Whole cultures of humanity have been nearly or completely wiped out in quite recent times. Where are the Native American peoples today, who once ranged freely from the white wastes of the Arctic to the green jungles of South America?
There are no living survivors of the Natchez, Yahi, Haush, Chono, Yaghan, and Gabrielino peoples, destroyed by warfare and disease just in the last few hundred years during the European settlement of the Americas. The entire Arawak tribe of Hispaniola, one million strong, was exterminated less than 100 years after Christopher Columbus found them. I lack the references to name African, European, Asian, and Pacific peoples whose names and cultures now exist only on the pages of old, unread history texts.
The story goes on, of course. It was in your grandparents time when merely being Jewish was sufficient to have you jammed into a boxcar with your entire family to be taken to a concentration camp. It was in your parents time when being a Biafran in Nigeria was a sentence to death by starvation. It is in your own time now when atrocities are being committed against peoples around the world, detailed every day in your newspaper and on television and radio. It will be in your children's time when poisonous fruit will ripen, grown from seeds being sown today by earnest people, young and old, who urge intolerance against anyone who does not look or think or pray as they do. Who will be the next to go?
Curious, isn't it, how well fantasy stories and games reflect the real world.
What can you do about it?
The next time you daydream about centaurs near your farm or a Klingon student in your school, think about your real neighbors, the real people you see
every day who would like to see a new and friendly face. Open your mind and your imagination and your life to those who are different. See things from their
perspectives. Grant others the respect and aid and friendship that you would want them to grant you.
Maybe someday your descendants will live in a world where being different is not a crime. If you like fantasy, a world of peace certainly fits that definition.
Maybe it's time we brought that fantasy to life.
~Roger E. Moore
Bibliography
Diamond, Jared. The Great Leap Forward. Discover magazine (May 1989): pages 50-60.
Nowak, Ronald M., and John L. Paradiso. Walkers Mammals of the World (4th edition), vol. 1. Baltimore: Johns Hopkins University Press, 1983; pages 448-450.
Wallechinsky, David, and Irving Wallace. The Peoples Almanac #3. New York: Bantam Books, 1982; pages 301-308.