Originally Posted by
KrayZee
@ Geran
SV was not popular post 1.7, it never was until BC. you just grabbed whatever % increase you could get because BM wouldn't offer much past 7 points into it.
And how about we count the points available for melee stuff instead of just the talents themselves?
T1: 5 melee, 6 *both*
T2: 7 melee, 5 *both* though traps are melee tbh.
T3: 1 melee, 7 *both*
T4: 7 both, though traps and movement is more important for melee stuff. Point is, nothing range exclusive either.
T5: 1 melee, 3 *both*
T6: 5 *both*
T7: 1 *range* Wow, yeah fuck me, wohoo... no one picked that crap though, no one would even go so deep into the tree.
1.0 is even worse for range.
For a class that has more range abilities than melee ones, what is this telling you when you can pick so many melee talents in that tree with basically not a single ranged one and *no-fucking-where else*. Mind blown now? Yes? Good.
SV was utility based and melee focused. End of story. Any other view on this is basically denial.
You too, didn't get the point. It was the tree for enhancing your utility and melee abilities. Basically meant for PvP if we are looking back at it... not that Blizzard ever tried it to direct it towards that though.