Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
The players are the problem, not the m+ system. Most of the players exaggerate with the requirements for invites in m+ groups. The difficulty of m+ is not grown since day one, but the ilvl or av requirements are. For the same shit we did with heroic or normal mythic dungeon gear without any prob, the ppl are looking for 880 or +10 av now. This is what makes it hard for the rearguard or casuals to catch up.
The system isn't broken. The system works fine. You put time into it and you get loot. The Maw of Souls boosting isn't any different from raid boosting or challenge mode boosting in the past(Unless there is real life money involved). Just because you grew up and had a family or got a life now doesn't mean Blizzard needs to cater to you personally just because you want to put less time into the game and get the same back out of it as say, the top 1% of the player base.
There doesn't need to be a weekly lockout or reward reduction or anything. I have 2 main M+ groups that do a lot of M+ a week and then I am helping my guildies get higher then +5. The people who are complaining either don't like M+ in the current format because they THINK it is broken or because they feel that they are forced to do it. Neither are true.
Leave M+ alone, if you cannot do it then that isn't their fault. That is like a bad player saying shit is to hard and they want it nerfed when they just suck at the game.
Myth+ is the best thing in this game right now. If it was not for Myth+ me and just about everyone I know would have unsubscribed already. It is a viable alternative to raiding eventhough the easiest way to gear is still Mythic Raiding. The chances of getting a 890+ items through Myth+ are small and in raid it is high.
The item rewards from Myth+ are already weak. 865 items for Myth 10? Heroic EN is probably comparable to Myth 7 level and gives 865.
Capping the amount of Myth+ you can do is an outrageous suggestion. This would mean I can't do Myth+ with my friends who do not have twinks because why would they go Myth+ if they already capped out.
My advise to you is if you don't want to farm Myth+, don't farm Myth+. It is that simple. It is your choice. It is not needed to grind AP hard to raid unless you are in a top 10 world kind of guild. And if you are in such guild well I am afraid regardless of Myth+ you would still invest a ton of time doing split farms or doing heroics to get those titanforge procs.
People who farm hard 24/7 will only be 3-5 traits ahead at maximum. That is 2.5% dmg at best and I really doubt they can stay 5 traits ahead of people who play a reasonable lot with the way it scales.
Blizzard does not want the game a time sink, Myth+ are not a time sink it is actually playing the game.
I could agree on introducing a weekly AP cap but I dont think it is necessary at all. The super hardcore players who only play and don't work will be a few traits ahead. That is not a significant advantage at all.
Last edited by mmocefe5057e27; 2016-11-29 at 04:51 PM.
The real question is why are these people wasting so much of their life on this and how can we help them to live their life better?
They probably should cap AP. Then again, I don't care and I think people that grind that much are morons and are wasting their life.
It'll be funny in a few months when I spend literally two hours playing to get all the AP they spent literally months wasting their life getting. But actually probably more sad.
This is why its stupid. Focus your energy on more important things in life.
Mythic plusses are more than okay, one of the best things they have added.
And the guys at the gym can only train with 5 lbs weights when you're not there, right? Because otherwise they'd have an advantage and that'd be super unfair...
Yeah, imagine that. People who can dedicate large amounts of time to something have an advantage... That's how it's always been in this game, in anything. The people who could dedicate 8 hours a day to wiping on the same content, well, they got the first boss kill and the nice trinket before anyone else. Was that a problem? The people who could spam battlegrounds and arena all day, well they got the shinier pvp-stuff. Was that a problem? I'm sure you see the point...
So that being the case, why should other people have their efficiency in the game diminished, just because you don't find yourself in a situation where you can keep up? Do you really, honestly, feel so entitled that everybody else should be restricted because your life has changed and you only have an hour to play every day? I'm sorry, but how is that anyone's problem but yours? And what do you suggest that people do after running their weekly mythic-allowance in a day and a half? Force them into playing content they might not enjoy? Make alts? Log off?
Seriously, mate, what in the actual fuck are you talking about?
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To some people, wow is important, even if it means just being ahead of the curve for six months. To others, badminton is important. Or collecting dolls. Or building popsicle-houses. Don't presume to know what constitutes a good life for people who aren't, well, you.
Also, they could reward you all the traits absolutely free, but they hardcore m+ grinders will still be ahead due to grinding gear for months. It's not how I want to spend my time either, but to each their own
Last edited by mmoc494ea71a08; 2016-11-29 at 06:10 PM.
Good that you brought up this gym comparison. Firstly to maximize your progress at gym you have to train at progressively higher levels (like wiping 8h on hard boss), you won't get any gains if you keep lifting easy weights that don't push you to the limit (like endlessy farming easy content). Secondly resting is as important than actual training, you can't train at gym 8h every day and expect it to be beneficial, or even healthy.
In sports people use money/sponsors to get gear so they can spend most of the time Training to get better. In wow people have to spend most of the time grinding gear and smaller part actually Training to get better, that's the problem.
I thoroughly enjoy Mythic +, but I do agree that the rewards should be less than that of raids. Raids should feel special and harder to accomplish, thus more re-warding.
Unfortunately this expac I have gotten more enjoyment from Mythic + kills over raid kills. This might be just me and that fact that I know longer raid Mythic. Overall Mythic + is a wonderful addition to the game just needs some small tuning.
The problem is balancing the "I use all my free time to play wow" crowd with the "id rather not use all my free time to play wow to be competitive" crowd. The fact that there is no cap. Means the first set, can spend "infinite" time, and become "infinitely" better than someone who doesn't. Meaning there are unhappy people who feel forced to also do that to keep up, who honestly don't want to, but WILL fall behind if they don't, so they do anyways. Or will try...
Its like this. Lets look at no gating and gating methods.
Bob and Jim are both given an entire meal, every course. Neither can get up until they both finish, or a set amount of time passes. Bob eats much faster than Jim. Bob finishes in 30 seconds, and immediately starts complaining that he wants to get up, and it sucks that Jim is so slow. Jim however feels pressured to go at a pace he isn't comfortable with.
Now in the second setup, Bob and Jim are given a single course each. Bob of course finishes more quickly. Jim is still pressured to move faster, but he has less to make up for, so the pressure isn't so bad. The second course comes out. and eventually the third. Overall Bob is now forced to slow down, in via gated segments. And Jim can make up the distance easier. Gating, or Trickles of content have eased Jim's discomfort, and only Marginally disturbed Bob's breakneck pace. Everyone is still moderately happy. Bob gets content on a schedule and isnt craving so badly waiting for Jim or the time limit.
The third unreasonable example is the Legion example. The meal never ends. The preverbial Valhallan Sæhrímnir. Bob can eat as fast as he can forever... or until he dies. Jim is sickened by this madness, and gives up entirely, knowing he will never catch Bob, eating only as much as he wants slowly. the difference between Bob and Jim grows exponentially as time progresses, causing a staggering gap between them. aka Bob is a fat pig, the fattest of pigs, the piggiest. (also ultimately no one ever gets up from the table, and the meal is never over...)
We think we climb so high, Upon the backs we've condemned ...We face our Conϛequence.
but they aren't. m+10+ is rough, especially if you aren't raid geared. I don't raid, i'm only 875 from running m+, it's not easy. Raid gear proccing titanforge will outlevel m+ proccing titanforge, unless youre doing 10+ and at that point it's much more challenging than H EN
My brain has computed this thread just fine, thanks. You seem to think that I'm the only person in all of Azeroth that doesn't like M+.
I've been called selfish more times in this thread than I have my entire life. It's pretty funny to be called selfish over a video game, I actually have had quite a few laughs. The fact is: M+ is too rewarding in it's current state, and something needs to be done about the mechanics as well (people leaving, keys depleting, MoS being most rewarding to run, etc, etc). Too many WoW addicts or fanboys can't seem to admit it though.
Read the response below by Concequence for some great logic on why it needs to be gated.
So you have less time so you want to punish people with more time.....yeah no.
The raid is not gated, and they implemented reduced loot chance, the chances goes from some chance to get loot to 0% chance to get loot Blizz did not prevent you to go into the raid or redo the raid. I do it most of the time to help friends do their raid when they need help even though i have already completed it once that week. It all about perspective and whats your goal in doing those raids in your own context.