View Poll Results: Too much RNG?

Voters
114. This poll is closed
  • Yes

    61 53.51%
  • No

    53 46.49%
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  1. #1

    Lightbulb RNG - Archaic Tool

    We all understand that RNG as a whole is a core part of what makes most games and definitely most MMOs engaging.

    Lately though, we've seen a new kind of RNG being brought to life along with Legion.

    RNG content

    This new kind of content is similar across all spectrum, but gives the player the illusion they're playing for a different reward. When the truth is, inherently, the reward is exactly the same.

    You might wonder if I'm advocating the removal of RNG altogether from WoW. I'm not. But, I am advocating that RNG as a whole should be tuned down.

    Everything is RNG nowadays, all the gear you get is tied to a dice roll you barely even understand.. PVP as a whole is just a big casino now more than ever, especially due to the way you get your gear. It's pretty much very disturbing how they managed to convince a few people that RNG gear is more rewarding. I can't help but wonder, is it really?

    This is one of the reasons why Legion, imo, isn't better than WoD in any way. People usually give the "content" argument. Well, most of the content you so love are repetitive world quests just like any other daily quests, Mythic+ which is where Blizzard forces you to go if you don't want to raid and is essentially the same dungeon over and over and over.

    They're migrating Diablo III development into WoW. They must realize the game is fundamentally a different one and this amalgamation of development decisions doesn't help either game.

    What do you think? Is this amount of RNG too much for the good of the game, should we be more vocal about this or should we let Blizzard get away with this outrageous design decision which will eventually lead to great disaster?

    There are other ways to make content engaging and refreshing. RNG doesn't accomplish either. It's an old way of doing things, I'm sure Blizzard could come up with new ways to keep players engaged instead of making them addicted to their big casino.
    Last edited by tikcol; 2016-12-16 at 01:39 PM.

  2. #2
    You admit that it is what makes most games engaging, there for not archaic

    You say there is a new kind of RNG. Therefore, not archaic.

    /endthread.

  3. #3
    Quote Originally Posted by Joeydivision82 View Post
    You admit that it is what makes most games engaging, there for not archaic

    You say there is a new kind of RNG. Therefore, not archaic.

    /endthread.
    Bad RNG, lazy RNG, RNG isn't content

  4. #4
    Quote Originally Posted by UnifiedDivide View Post
    I feel like you just consider WoW in general an archaic tool at this point
    yea, pretty much this

    maybe it's time to go find something else to hate on
    <insert witty signature here>

  5. #5
    Only considered arcaic by some players today because the gamers of today want everything, how they want it, when they want, with little to no effort.

    When RNG is put into effect, players don't get what they want, when/how they want it.

    RNG is fine in games such as this.

  6. #6
    @MoanaLisa can you just lock this immediately plz We all know where this is going.

  7. #7
    Deleted
    There is too much RNG as far as gear is concerned with things like titanforged. While they don't need to remove it as they still want it in there for some reason(common one is not getting stuck on progression things because upgrades) going back towards the WoD model i.e. a max of +10ilvl would go a long way.

  8. #8
    Deleted
    Quote Originally Posted by tikcol View Post
    Bad RNG, lazy RNG, RNG isn't content
    Of course it's not content it's a game mechanic.

    People need to learn to stop using buzzwords interchangably with no idea what they actually mean.

  9. #9
    The Insane Dug's Avatar
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    I don't think it's too much but it's def a bit more than we've had in the past. I don't have a problem with it right now. Only people I find that complain about it are the ones that want everything to be easily obtainable, purchasable with currency or people that spam content till they're bored out of their mind.

  10. #10
    Quote Originally Posted by Tonus View Post
    You really like using the word archaic but it's a misuse of the word.

    I agree though - adding ridiculous rng in the hopes of keeping people engaged is a losing strategy. The content itself needs to keep people engaged. And to me it has been pretty engaging - m+, lots of raiding, Kara (which was unfortunately weirdly tuned - basically the only time you got an upgrade was when something titanforged). The thing is the terrible rng and grind is actually a deterrent for me at this point.

    The very basic model of, you kill a boss, he drops loot that makes him and the next boss slightly easier, rinse repeat works very well. It's too bad they abandoned it.
    Kara isn't really meant for people doing high M+ so most of the gear would be wasted on folk actively doing higher level keystone runs.

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    Quote Originally Posted by Dugraka View Post
    I don't think it's too much but it's def a bit more than we've had in the past. I don't have a problem with it right now. Only people I find that complain about it are the ones that want everything to be easily obtainable, purchasable with currency or people that spam content till they're bored out of their mind.
    Also, this.
    If you just play the game and not try to game the system, you don't get the whole "rng is the devil" experience

  11. #11
    Quote Originally Posted by Tonus View Post
    But that's also why the whole Kara thing didn't make a whole lot of sense. People in 845 gear who play casually and needed 855 gear found it really challenging, and there was little reason for the people in 860'gear to run it.
    It's supposed to be challenging.
    Content that gives you upgrades is supposed to be challenging.

  12. #12
    Spam Assassin! MoanaLisa's Avatar
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    Quote Originally Posted by kary View Post
    @MoanaLisa can you just lock this immediately plz We all know where this is going.
    Nope, not really. Look at my avatar carefully.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  13. #13
    Quote Originally Posted by MoanaLisa View Post
    Nope, not really. Look at my avatar carefully.
    (Gz, by the way. Never understood why you spent your time on that. You were doing a great job, but it seemed to me like a waste.)

  14. #14
    Quote Originally Posted by UnifiedDivide View Post
    I feel like you just consider WoW in general an archaic tool at this point
    No, not really. WoW is a wonderful game.

    They're twisting it though, they're twisting it so much that soon we won't be able to call it WoW with a straight face.

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    Quote Originally Posted by Tonus View Post
    You really like using the word archaic but it's a misuse of the word.

    I agree though - adding ridiculous rng in the hopes of keeping people engaged is a losing strategy. The content itself needs to keep people engaged. And to me it has been pretty engaging - m+, lots of raiding, Kara (which was unfortunately weirdly tuned - basically the only time you got an upgrade was when something titanforged). The thing is the terrible rng and grind is actually a deterrent for me at this point.

    The very basic model of, you kill a boss, he drops loot that makes him and the next boss slightly easier, rinse repeat works very well. It's too bad they abandoned it.

    All the loot is inside a slot machine, please tell me how that isn't overstepping the RNG mechanic to a whole new unprecedented and bad manner

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    Quote Originally Posted by MoanaLisa View Post
    Nope, not really. Look at my avatar carefully.
    You were a great moderator, I hope you become one again.

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    Quote Originally Posted by Dugraka View Post
    I don't think it's too much but it's def a bit more than we've had in the past. I don't have a problem with it right now. Only people I find that complain about it are the ones that want everything to be easily obtainable, purchasable with currency or people that spam content till they're bored out of their mind.
    WoW isn't Diablo. Too much RNG is making WoW an unhealthy place.

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    Quote Originally Posted by Lewor View Post
    Of course it's not content it's a game mechanic.

    People need to learn to stop using buzzwords interchangably with no idea what they actually mean.
    People need to understand how they're being fooled by believing all this RNG business can be called content

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    Quote Originally Posted by 4dahorde View Post
    Only considered arcaic by some players today because the gamers of today want everything, how they want it, when they want, with little to no effort.

    When RNG is put into effect, players don't get what they want, when/how they want it.

    RNG is fine in games such as this.
    Such as WoW?

    Please

  15. #15
    The Insane Dug's Avatar
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    Quote Originally Posted by tikcol View Post
    WoW isn't Diablo. Too much RNG is making WoW an unhealthy place.
    Maybe for you. Doesn't bother me.

  16. #16
    i dont like RNG but i cant tolerate anymore your threads using bolds and underlining words in the whole text. when i saw "archaic" in the tittle i knew it would be you for sure.
    PLEASE. stop. is hitting on my nerves.

  17. #17
    Come up with something as solid as RNG then. Life is RNG.

  18. #18
    Deleted
    Quote Originally Posted by Lewor View Post
    Of course it's not content it's a game mechanic.

    People need to learn to stop using buzzwords interchangably with no idea what they actually mean.
    I mean we all know tikcol is troll material but you have to agree that currently RNG in wow is a mechanic to artificially bloat content.

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    Quote Originally Posted by iamthedevil View Post
    Come up with something as solid as RNG then. Life is RNG.
    Linear progression. There you go. However most of the times such scenario can be applied to story/single player games which you buy, complete and forget. It would not work in an MMO.

  19. #19
    The Undying Lochton's Avatar
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    Quote Originally Posted by tikcol View Post
    Bad RNG, lazy RNG, RNG isn't content
    RNG has nothing to do with content, it is a mechanic. It is something running along side the content, to generate the items/events needed for you to turn over the loot. Then again, it might be a little heavy in Legion, but it is an expansion that is in need of dishing out with A LOT of various changes and versions. We can't have things running on a flat rate either, that would make things too generic.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  20. #20
    Blizzard has dramatically amped up the amount of RNG involved in getting the best possible gear in game. This is demonstrably true!

    That said, Legion has been an absolute delight and I genuinely hope that Blizzard continues along this trajectory with only small tweaks here and there. Gearing should be a journey; if you want to guarantee higher quality gear then run higher difficulty content. Problem solved.

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