Its strange that people seem to be mixing up Valeera's effect with feint. Its Feint that is giving you the dramatic effect on your survivability, the heal is a very minor element to that. In mythic raids, its very rare that I need the clutch heal from my Valeera, and if I had an alternative 3rd besides Sephuz, I'd equip it. Sure, its fine in the world/wpvp/wq but when you're 880+, WQs are easy mode anyway. Its annoying to read some people saying they're useful during particular WQs when for many of us, its the result of so much PVE grinding with the goal of adding to our raid performance.
Further, to those who really do believe that Valeera adds to your raid survivability immensely, at most that will be during very early progression. When your raiders (healers and dps/you) know when to anticipate damage better on fights, their use becomes less and less whilst DPS legendaries remain useful as they directly contribute to making the fights shorter. And further, half the fun of a farm night is to see how you go on meters against your friends/guildies/ranks and then these pants fall through the floor compared to dps legendaires, considering its very strange for you to have any sort of survivability issue that Valeera could help with at that point.
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Exactly this - even Cinidaria with its weak 2.5% dps effect at least has decent rogue stats compared to our generic rogue legendary.
That's not his point though. His point is that it's 100% useless, which is flat out wrong. Is it better than e.g. the wrists for mythic raids? Probably not, unless your specific guild is having trouble keeping people alive, and have adequate dps. Real raids isn't the same as sims, which he and so many others clearly fail to realize, but that's just this community it seems. 99% doesn't do everything right, and that is why these legs are awesome (for some groups).
I would not wear the pants even if I hadn't a single leg. Its shit for sin. Furthermore feint cost energy and hits an gcd. If you are forced to spam the pants, you will loose more dps - not only for the bad stats. Rogue has one of the best survivability in raids. The raid is dying before you're in danger.
I think I should mention on top of all this, with the upcoming nerf to Feint cost, it also an indirect (or maybe direct?) nerf to these pants as they're now more expensive to activate. Would be good if they buffed these at least (like with the heal amount) to compensate - and yeah, changed the stats!
Mate, it's pointless trying to converse with that individual. Rogues have an impressive arsenal of abilities that helps them get out of the nastiest situations. Like you said, If you rely on something as trivial as the pant's effect to survive, you're just a bad player.
It doesn't surprise me at all, that he doesn't believe I barely ever die in raids. It is extremely hard to 'not stand in fire' ^^
Exactly.
Last edited by mmoc47927e0cdb; 2016-12-20 at 08:33 AM.
They're absolutely brilliant for living forever whilst sitting Thorondril River and throwing shurikens at Ret's fishing their hidden artifact.
Ok, this thread has become just about picking at each other and other nonsense. Closing.
Non ti fidar di me se il cuor ti manca.