Not sure why the need for this, just makes it harder to nail someone with a trap.
Bigger fish to fry blizzard. Looks like the "arming" thing is in there in the visual.
https://www.youtube.com/watch?v=KtXS4I3cA1c
Not sure why the need for this, just makes it harder to nail someone with a trap.
Bigger fish to fry blizzard. Looks like the "arming" thing is in there in the visual.
https://www.youtube.com/watch?v=KtXS4I3cA1c
I presume the armed area is only visible for you/your party.
Alot of spell effects are only visible to you, because otherwise the screen would be swamped with unnecessary infomation.
Cerunnir - Frost/Blood Death Knight
speaking of traps is MM/BM getting traps? I heard that awhile ago but I haven't been paying attention since
Everyone is getting traps back. I want to know how the explosive trap works. Is it like in wod, or pre wod?
I think the new effects look cool. Also pretty sure we are the only ones who see arming effect.
Even if everyone sees it, I'm still excited to have traps back.
Why does the tar rotate? Makes no sense. It should be stationary and bubble... like... you know liquid tar does!
Atoms are liars, they make up everything!
I wish for survival we got the trap talents all baseline and it made them more powerful.
I would be fine with like a ton of traps as survival