Originally Posted by
cetraben
Blessed Hammer > Holy Shield in most scenarios.
Note to remember: Auto attacks from mobs are the majority of your dmg taken, except in niché scenarios.
The "changes" did nothing to change what the go to is. The only thing now is that Holy Shield is competitive on the scenarios it should be competitive in (fights with more magic than physical damage - example: Cenarius)
12% Mit on pretty much all melee swings is going to be greater than 40% CHANCE to block.
Remember block works on a 2 roll setup
Roll 1: Did attack hit (Parry/Dodge) - If yes, move to roll 2
Roll 2: Are you blocking the attack? - If yes, reduce dmg based on block
So 40% block, translates to ~22% ish block (napkin maths).
So out of that 22% you are mitigating ~35% ish (cant remember off the top of my head).
Therefore.
12% > 22/35.
Holy shield shines in scenarios with large magic dmg (basically allows you to have that 2nd roll on them, where previously you didnt) or fights with constant magic dmg (Cenarius, as you're now mitigating that passively).
Re: DPS - BH will give you more DPS in most scenarios due to it being able to hit up to 3 times per cast. However in scenarios with constant magic dmg Holy Shield will come up.