Patch 7.2 - New Artifact Traits
Yeah, the new traits aren't accessible yet. Hope is to have them available next week. There's a short quest chain involved to unlock them, which is currently disabled. (
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Patch 7.2 - Honor Requirement for Prestige 1
Thanks for the post. To address one issue you mentioned, in 7.2, we're reducing the amount of honor it requires to go from Honor Level 1 to 50 before prestiging the first time (aka Prestige 0). It will take roughly half the amount of honor as it does now. Prestige ranks 1 and higher will remain the same.
Hopefully, this helps everyone gain access to their honor talents faster. (
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PSA: Be Careful with your Essences
Quick update here from the development team. The quest is currently working as intended, and any essences over the limit will continue to be reset, as is normal quest function.
It's worth noting that this quest was designed to be able to be completed without too much time spent on it, so we don't see it necessary to adjust the quest to account for min-maxing.
TL;DR: If you're worried about going over your 50/50 limit, keep an eye on your Essences going forward! (
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Patch 7.2 - Invasion Quests
All good feedback and thank you for it!
Current thinking on iteration is to modify the requirements of the cover quest. I.E. "Do X of Y" and some of the objectives within the WQ's themselves.
Going to be modifying the uptime of these. They will be more rare and short duration so that they feel more special when they are up and itemization should make them lucrative and appealing.
Exploring the option of having these available to do on alts who are still leveling up in the Broken Isles. Would be a way to breakup the level up experience and hearken back to that aspect of the pre-launch events that folks enjoyed.
Misc. behind the scenes tweaks and tuning happening as well.
The real itemization/reward pass hasn't occurred yet (waiting for this feedback round to settle out) so that will help once it is done.
Thanks again for the feedback and look forward to more after some of the updates above make it out to PTR in the coming weeks. (
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Patch 7.2 Artifact Trait Unlock Quest
There is no way currently as we have it deactivated at the moment. The goal is to have this out next week.
Just focusing on client/server stability and some backend services migration in these early weeks, alongside Demon Assaults. (
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Female Blood Elf Face Bug
This honestly just looks like case of no rigging in the faces themselves, you know, the same way a model could be in it's t-pose.
This is pretty close, actually. There was a bug in this build that prevented the Female Blood Elf's face from articulating properly. We'll be fixing it in a future build. (
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Hunter (
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Beast Mastery Hunter 2 Piece Bonus
One item we need Blizz to change is to change the 2pc Set piece bonus of EagleTalon Battlegear to include a buff for BM Hunters who uses Dire Frenzy talent instead of Stomp talent.
Agreed. We'll be doing this. I don't have specifics yet, but we'll be adding some sort of effect to the Tier 19 2-piece bonus that benefits Dire Frenzy. (
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Mage (
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Frost Mage and Brain Freeze
This is an issue currently, which is made more prominent this patch because the proc rate of Brain Freeze has gotten rather high (probably higher than is ideal). We're hesitant to go straight to "Brain Freeze stacks 2 times." For one, we're just repeating Fingers of Frost at that point (which has gone from a proc to a sort of a pooled psuedo-resource). But also, this is how rampant power/complexity/pacing creep happens--always fixing a problem by adding a new mechanic that makes something a lot more powerful.
Worth pointing out that "losing DPS" is a bit of a misnomer. Wasting a certain percentage of Brain Freeze procs (especially a very predictable percentage, as was pointed out) doesn't prohibit tuning the spec around that. That said, we get that it's a bad feeling to feel like you wasted one.
I can see exploring a solution like imperceptibly delaying the Brain Freeze proc. So that if you cast two Frostbolts and then an instant Flurry, the second Frostbolt's Brain Freeze proc will apply just after the Flurry. This is similar to the sort of invisible timing adjustment that happens around Hot Streak to make sure it works intuitively, which generally works well. (
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