Originally Posted by
Plastkin
Argument from authority. Just because you were in Method doesn't mean you're right about minor strategy optimizations vs execution. Give me everyone in Serenity, I'll explain every single thing about a strategy down to the second timings on a fight like Archimonde at 718 and let's kill it in 5 pulls. Definitely a thing, right?
No.
Strategy is the simple part. It's rarely a big deal. You had interviews after Archimonde progression where people talked about healers doing DPS as if that was some big thing. I mean the raid wasn't taking damage so what else would healers be doing? That's purely execution, it wasn't some big secret. The same is true for any time you're overhealing (you brought up a hybrid situation already).
Unless a fight is so unbelievably complicated mechanically that a strategy can totally simplify the fight, it's likely the least important thing as good guilds after seeing it a couple of times end up doing the exact same things.
I'm sitting here saying strategy is important, but it's not -200 wipes important, it's not game changing. Execution is always incredibly important. It doesn't matter how good your strategy is if you can't execute it. A strategy that works for a guild that can execute as well as a top 5 guild can may never work for a less capable guild.
I sat there and watched US top 50 guilds in EN progression wipe to trivial shit, they didn't even talk through what Exorsus/Method did, they were just failing to deal with the mechanics on a basic level (dodge, stand in plants, etc). Method killed Dragons in sub 5 pulls right? That's what I've heard, I haven't confirmed it, but I know guilds (mine included) that needed 40+ to kill it because people refused to do the mechanics, even when told repeatedly, even after seeing it. It was literally "do mechanics, boss dies" because there was nothing difficult about the boss. You go further down and there are guilds wiping just to people not healing, or tanks not popping their CDs. The only thing I see different is execution from the top down to people who can barely kill a boss.
What was hard about Cenarius? Method didn't do the drake-herder strat. They just used the heroic strat with some minor modifications. It was literally "this is the obvious way to do this boss." Nothing fancy. No special push timings, no ignoring adds. They wiped a little more than Exorsus, got W2, and beat tons of other guilds of comparable skill level who were in fact using the drake strategy, and that's a clear example of a strategy that made the fight quite a bit easier for most people. Why is that a thing? Could it just have been due to their healers being good at healing, DPS moving away from shit on the ground, someone actually clearing now and again, and good timing on CDs and priority DPS control? All basic execution, stuff Method does really well.
Did that lose Method W1?
Exorsus killed Il'gynoth at 13:53 on 9/28.
Method killed Il'gynoth at 18:00 on 9/28.
Exorsus killed Cenarius at 21:57, 8 hours after their Il'gynoth kill.
Method killed Cenarius at 11:58, 18 hours after their Il'gynoth kill.
Method would've had almost 4 hours progression on Il'gynoth when Exorsus killed it.
Yeah I doubt it. Exorsus just destroyed the rest of the instance and had a big enough lead that they were taking W1, even if they took 18 hours on Cenarius like Method did.
And how? They didn't give a reason. It didn't. Similar wipe counts, did they just wipe hundreds and hundreds of times to people failing to get in a position? The geometry made it impossible to fuck that up. It sounds like that's just shitty execution, not an addon. There are LOTS of guilds that even with that addon still wiped to that stupid mechanic over and over and over.
I'm not making baseless claims. You're arguing from authority and getting really emotional, and there is no evidence directly contradicting me. My argument is that execution is important and the primary differentiator between ranks in a race. Everything you've brought up clearly reinforces that fact. Are you going to find a situation where the key in progression was strategy and not execution? More importantly, would that one case you may be able to find actually prove your point or mine, if virtually always it's execution?