Originally Posted by
Tojara
Blood feels okay in Nighthold, just, not the best at anything, at least from what I experienced so far. Thank god for the boneshield change though, or it would have been an absolute nightmare.
Part of the reason that blood just feels okay, is because a few of the other tanks just feel absolutely broken in regards to certain criteria. We do nothing amazing, and aside from mass grip on a couple bosses, nothing actually screams that you need a blood DK.
Damage wise pretty much every tank can do more damage than us right now. But protection warriors and paladins for example, with proper talents are pretty disgusting. Druids aren't that far behind, and it seems like Druids are still either the best at everything, or simply second best at everything. Nearly every tank for example that solo soaks the roots on P3 Mythic Botanist is a druid tank just keeping their 30% magic DR up the entire time, something that no other tank can realistically do with such ease. Why the ability doesn't have a CD to some degree is absolutely mind boggling to me, especially considering the niche of magic damage tank wasn't exactly what you through of Guardian Druids in expansions past.
Then you have Brewmasters who are silently OP. Aside from their damage (which isn't as bad as what it use to be, and is actually competitive), I think Blizzard was actually right in telling the community that they were good all along, and that people were just bad. Well that and the very slow realization by Blizzard that Guardian Druids are excessively overpowered, and that Warriors were as well (at least at launch). Brewmasters are kings of ignoring thinks that will kill other tanks. For example a lot of guilds doing Mythic Tichondrius with a Brewmaster can usually do two stacks of bloods fairly easily without risking death on tank, if you try this on other tanks you're going to have to pop a lot of CDs however. Now, Brewmasters might have actually been really bad, but the constant tweaks and buffs (especially in 7.1.5) have made them incredibly strong, to which you see them a lot in top Mythic guilds currently. I won't say I'm too upset though, considering (regardless of community perception) that they were non-existent prior.
That said I felt good on Gul'dan (Heroic anyway). With proper talent setup, you can solo every single 100 energy Felscythe in addition to doing every single one of your empowered bonds by yourself as well. How much that helps, I don't know, but it makes healing the tanks incredibly easy and takes away from some coordination of possible saving your tank from bonds!
Part of the problem with blood right now is that it doesn't really do anything better than the other tanks. Certainly not the worst state we have been in, but it certainly doesn't feel exciting either. If there were fights that AMS could block debuffs we would be good, but they seem pretty careful not to throw something like that in that could potentially make us by far the best choice for a single encounter!