Long-standing scaling bug is finally fixed. People complain. Seriously, right now every weapon my warrior picks up clips through her hands so badly you may as well glue the damn thing to her forearm, lop off the hand, and call her Kargath goddamn Bladefist and it's been that way since they randomly fucked up the weapon scaling in Vanilla beta. There's a problem when weapons randomly grow or shrink when you draw/sheathe them respectively and it was always jarring to me.