Originally Posted by
Eapoe
Haven't seen a post about this yet (might be overlooking it), but a guild member told me the system is changing to have bad luck protection be spec specific. This means, for example, a Hunter can start with MM, get 2 legendaries, switch to BM, get 2 legendaries, switch to SV and get 2 legendaries. The kicker is this applies to shared legendaries, so if my first 2 as MM are Sephuz, Prydaz, Roots, or Voodoo Mask, my chances are now hurt for SV and BM. If I start MM and BLP gives me Zevrim's and the gloves, I can switch to BM and reset my BLP and get 2 more almost instantly for that spec.
Another look at it, when this change goes live, for my DH that has 2 specific tank legendaries, I can switch to dps and almost immediately get 2 new ones. My Hunter, on the other hand, has Prydaz, Sephuz, and Voodoo Mask, is now not affected by this change.
What is Blizzard thinking with this? It can't be an alt catch up, as they also suffer the potential of 2 generics for their first ones. Is this designed simply to benefit/reward the people that are just lucky and screw the rest? Can't Blizzard make this system better, and how?