Poll: Do you like Diablofied WoW?

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  1. #1
    Deleted

    Dear Blizzard, I don´t like Diablo 3

    "Dear Blizzard,

    as a long time World of Warcraft customer, who was played this game for more than 12 years, I would like to make a statement that might surprise you.

    I don't like Diablo 3! In fact, I don't like any of your current games, except for World of Warcraft. Starcraft 2, Hearthstone, Heroes of the Storm, Overwatch... All those games are completely uninteresting to me.

    You know which of your games I dislike the most? That's right, Diablo 3, the game you are currently trying to mix with World of Warcraft for some reason! I never regretted buying one of your games more. Thinking back to Error 37 and the Real Money Auction House makes me sick to my stomach. Even apart from that, I don't like anything about Diablo 3. In my opinion, it's a pointless grinding game that I never want to go back to.

    With all that said, I would like to ask you to reconsider the direction you are currently pushing World of Warcraft into. I always liked this game so much, because it was very different from your other games and other MMORPGs. It was always a very unique experience. To me, it feels like a gut punch that you keep shoehorning in all these elements from Diablo 3 and other games, as they feel completely misplaced here.

    Diablo 3 is a game with a very low retention rate, while World of Warcraft is supposed to be a game with a very high retention rate. You know that Diablo 3 players will never stay with the game for very long because of the nature of the game, but World of Warcraft is a game that you want people to play for a long time, right? So naturally, the motivating elements of both these games should never be mixed. For example, insane amounts of RNG are meant for games with disposable characters that reach their progression ceilings after a short time, not for games in which you spent months or even years working towards improving a single character.

    By adding all these unfitting elements from other games, World of Warcraft loses parts of it's own identity. When I play high level mythic plus dungeons and witness the wildly imbalanced affixes, I think of Diablo 3. When I have to grind hundreds of mythic plus dungeons to receive all the artifact power I need to max out a single weapon, I think of Diablo 3. When I witness all the grief and disappointment created by the unfair legendary system, I imagine a loud casino with all it's slot machine noises. Just keep playing until you eventually get lucky! When I look at the PvP prestige system, I think about Call of Duty. I never in my life would have imagined to think about Call of Duty while playing World of Warcraft! Do you really think there is a massive audience crossover here? I hope you don't!

    There is so much else, but it has all been said and done often enough. I am very worried about the future of this game. With the approaching AP grind of patch 7.2, I am very concerned that my apathy towards the RNG based reward structure might eventually increase to an unbearable level. I might even burn out completely, especially since there won't be a lot of new content. Players who want to stay competetive will have to farm mostly the same old mythic plus dungeons over and over again, like they did since the beginning of the expansion.

    Was this really what you had in mind when you created this expansion? Having people play the same dungeons hundreds, thousands of times, forcing competetitive raiders and even PvP players to do the same, even if they don't have interest in this activity? Wasn't there a promise before the launch of this expansion that players could CHOOSE what they want to do and always be rewarded fairly for it? What happened to that? You really think that raiders and PvP players receive fair amounts of AP compared to dungeoneers? Are you surprised that so many guilds are calling it quits and arena participation is at an all time low?

    There was a time in this expansion when I had 80 people online on my friend list at prime times. This number has since dropped to 20. I have never witnessed such a steep decline in any expansion before. Nearly all of my friends have quit the game.

    You know what almost all of them give as reasons for quitting? The RNG based reward structure and legendaries. The systems that you were so convinced would keep people motivated for a long time, are actually making people quit the game instead. At some point, the chances of improving a character further are so incredibly small, that it's not even worth trying anymore, but at that point the character is still far from being perfectly equipped. There is simply no way that any person will ever perfectly equip one of their characters with the Titanforging system in place. There will be no completion, ever. But starting an alt is also out of the question for many people, because they don't want to go through all the grinding and waiting again, only to have another character who's equipment will never be fully completed. There is no closure! The game will never finished, and sure enough, that's the reason why many players are finished with the game.

    Blizzard, I hope you to take feedback very serious in these times. The completely random reward structure that doesn't take merit into account, the extremly unfair legendary system that is killing competitiveness in guilds and among friends, titanforging up to item level 925 with a socket and leech as bonus stat from heroic dungeons, grinding AP for months to be finished with just ONE artifact weapon, stop all this nonsense! Make World of Warcraft more like World of Warcraft again.

    Thanks for reading.
    Have a nice day."

    by Keilen - https://eu.battle.net/forums/en/wow/topic/17615113696
    Last edited by mmoc4282a3f415; 2017-03-09 at 08:42 PM.

  2. #2
    I personally love this expansion solely for the reason they added the Diablo team to the WoW team for it. Diablo was the game that hooked me long ago.

  3. #3
    Blizz forums ain't here :P
    Originally Posted by Ghostcrawler (Blue Tracker)

    Ghostcrawler: Death knights are the only current Hero class, which means they are supposed to be the best class in the game.

  4. #4
    Deleted
    Just as a quick note you might want to post that on the actual WoW forums. Sure, someone might see it here but if you want a chance that someone from blizz sees it it should probably be on their forums.

  5. #5
    The Insane Glorious Leader's Avatar
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    AP is fine.
    DPS legendaries are fine.
    RNG is awful.
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  6. #6
    Nobody cares about your opinion

  7. #7
    1) Bait thread title.
    2) This isn't the WoW forums, send feedback there.
    3) you only sleak for yourself. As a 12+ year player I welcomed these changes to a stagnating genre.

  8. #8
    Pandaren Monk Redroniksre's Avatar
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    Definitely put that on the WoW forums instead, it is kinda wasted on here. I am on the opposite fence as you, i love the new WoW features. Also i probably wouldn't use "we" in the title, since you only speak for yourself.

  9. #9
    Deleted
    I'm fairly certain they have measurements in place to calculate player angagement, churn rates and such.

    So they don't actually need these kind of topics of the vocal minority, which are too long in the 1st place. And additionaly to that they are posted on a fan-forum.

  10. #10
    Quote Originally Posted by AnoExpress View Post
    Just as a quick note you might want to post that on the actual WoW forums. Sure, someone might see it here but if you want a chance that someone from blizz sees it it should probably be on their forums.
    This is just a whine thread so the OP can find people who agree with him.

    To be completely honest, I am a bit annoyed he is acting like he speaks on our behalf. I do not share his views on the new system.

  11. #11
    The Patient sys01's Avatar
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    Since when are MMO-Champion forums official Blizzard forums? If you want all of that "wall of text" read by Blizzard, post on the official WoW forums not here.
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  12. #12
    Deleted
    Quote Originally Posted by Glorious Leader View Post
    AP is fine.
    DPS legendaries are fine.
    RNG is awful.
    - relics are RNG
    - loot/coins are RNG
    - PvP is RNG
    - profession ranks are RNG
    - LeRNGendaries? lol
    - Titanforging
    - world quest system is RNG
    - order hall is RNG


    upcoming RNG in 7.2:

    - the new artifact paragon trait is RNG
    - faction mounts changed to RNG
    - last order hall research row RNG
    - the so-called targetable legendary vendor in Broken Shore is RNG

    Thank you for not enjoying the casino. I like Legion, not LeRNGion. But they seem to not be separable at this point.
    Last edited by mmoc4282a3f415; 2017-03-08 at 12:19 PM.

  13. #13
    i dont mind having some RNG, but it all goes wrong when there is dps legendaries and utility legendaries. so you feel fucked whenever you dont get the type of legendary you want.
    BETA CLUB

  14. #14
    Honestly, I agree with OP to a degree, but also disagree.

    They've half-Diablofied WoW, and that causes issues that shouldn't exist.

    AP past the 34 point mark should have been a real account wide Paragon Point system. It should simply replace Exp at end game. Every world quest, dungeon, raid, BG, etc should award a bit. You get a very minor stat boost, maybe a per-character choice of where to spend it like you can in Diablo, so speed, crit, main stat, stam, etc, and make it hard to get a big advantage, while still adding power to your character no matter what you do.

    Right now I want to play my alts, and because of limited play time, if I'm not farming AP on my main, I'm falling behind. I've already quit Mythic raiding over it. When my sub runs out in a few days, I'll probably not resubscribe until 7.2. The end game scene feels designed purely for those with unlimited time to play, where in previous expansions I could eventually drop back and just log for my 3 raids a week and have fun.

    It's all or nothing, and in that scenario, I choose nothing.

  15. #15
    Who is "we"?

    "We" certainly doesn't include me.

    So who is "we"?

  16. #16
    Scarab Lord Azgraal's Avatar
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    Here's where you went wrong: You put "we" on the title, then write your opinion.

    You don't speak for the majority.

  17. #17
    Deleted
    Quote Originally Posted by Nalorakk View Post
    Who is "we"?

    "We" certainly doesn't include me.

    So who is "we"?
    It was a rhetorical trick I used to divert attention from myself to a larger group of people. It is not just me. Different opinions are great and it is okay to like the game so in that case you are banished from that "we".

  18. #18
    Pit Lord Mekkle's Avatar
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    you do not speak for me.

  19. #19
    The Undying Wildtree's Avatar
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    Please speak for yourself there...

    Replace the WE with an I..
    "The pen is mightier than the sword.. and considerably easier to write with."

  20. #20
    Deleted
    AP and legendaries are indeed not the strongside of wow. They are negative, but they didn't have to be. I.e just letting the AP cap stay as it is and making legendaries targetable. It's really all it takes to make the system great.

    I think there are deeper problems in WoW, something the developers haven't figured out in 4 expansions. They still do not to get what aspects made it a great game in the first two expansions.

    For me the one major reasons my friends quit, is because wow demands so much time. I can say the same, if you want anything remotely challenging, you need to spend massive amount of time. And once you do the things and spend the time, it's the same content over and over. Difficulty tiers of content does not help either.

    Legion just capitalize on the flaw, that you are required to farm so much. But it really didn't need to - even with AP and legendaries would be fine, if the goal was moderately achievable. But the developers do not want it to be reachable, they want the farm to exist permanently, for all players - hardcore or casual. IF it's achieved, it's increased - as a form of arms race.

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