Why is it that Monks, the #1 martial artist who fights with their bodies (ie very agile and strong) is one of the two classes ingame (along with Warlocks) that have no innate way of avoiding fall damage?
Why is it that Monks, in the expansion that was based around spec identity (where classes like DK went from having very similar talents to having ALL unique talents between specs), have 4/7 nearly identical talent rows between ALL specs?
I could go on, but those are my main pet peeves with the class. If Blizzard isn't going to pay attention to the class, why add it in the first place?