The new system only rewards those who were lucky enough to dodge all the bad non-spec legendaries. (This effectively means that you have 0 legendaries for the other specs as long as you got lucky and dodged utility ones - means you will get 1-2 legendaries for your offspecs at a very quick pace compared to say your 3rd,4th,5th etc....
How is this a fair method of alleviating frustration?
The rich get richer and the poor stay poor.
Utility legendaries should be in their own category and not count as having one for all 3 or 4 specs since that is just punishing.
If Johny got 2 unholy-specific legendaries, after 7.2 hits he can swap specs to frost get 2 frost legendaries (fairly quickly because of badluck protection being at its strongest at +0,+1.) then he can swap to blood and get 2 quick blood legendaries because of aforementioned reasoning. Now johny potentially has 6 legendaries with not much time investment.
Now say Jimmy was not very lucky and has gotten prydaz, norgannons, or/and sephuz - he is now considered to have legendaries for all available specializations to him and does not benefit from any bad luck protection for all future legendaries on any of his specs. by the time Jimmy gets his 3rd or 4th legendary, Johny will likely already have 6. Just because he was luckier and doesn't have utility legendaries counting against him....
Why is this ok?