Ah, my favorite pro-Legacy fallacy. That any remaster of any game is somehow equatable to the amount of effort a legitimate Legacy realm would require.
Nobody really wants Vanilla servers, that's your answer. People are caught up in nostalgia and the second a legacy server is released, it will bomb faster than a low budget movie.
The map? I have the old version of world of warcraft sitting right here. In fact anyone does that has the old Warcraft CD's its part of the MPQ files and contains the entire world. The only thing thats missing is the server code which is out there in the web. Otherwise all these private servers would not be out there.
I think Blizzard started by saying they didnt have the code anymore AND THEN they said they actually have it.
So...i think blizzard has the code.
The remaster looks fucking stupid.
Slightly better graphics, and scaled up for 1080p? Damn what an amazing new game it's going to suddenly become! And to top it all off, you have to pay for it instead of them being an actual company that rewards its consumers like it used to and giving it to us who have owned SC/BW for nearly 20 years.
The only way Remaster deserves to have a price attached to it is if they redid the entire graphical style to be like SC2 and built the game up from there. Not just make the graphics look slightly less terrible.
Who gives a shit if it looks like the old game. The old game looks like dogshit now. Its nearly 20 years old.
Blizzard just doing what they do well in the last few years: tricking people into buying a subpar product with nostalgia.
That doesn't change the fact that the work required to make a vanilla server would be fucking insane.
Only a moron would compare Remastering Starcraft to Vanilla Servers...
How about you list all the ways the projects would be similar? Here are a few starter questions:
1) Are they similar scope?
2) Does one require more or less network and server infrastructure and staff?
3) Have vanilla zones/quests changed since release thus requiring reverting back to prior code? Can you say the same about starcraft?
4) Do you know if Starcraft was done in house or by a third party with Blizzard's permission thus saving them time and money which would limit their interest otherwise?
You think you do, but you don't...
There's a big difference between running MMORPG servers and developing a game. Even more of a difference between developing a game and merely updating the graphics. As far as I can tell, SC remastered will be using the same servers, even.
To be fair, the Southshore/Tarren Mill map probably wasn't all that much work. The vanilla Hillsbrad map still exists, in full, in Escape from Durnholde Keep with only some cosmetic alterations (Durnholde Keep is intact and there's a cave bleeding into the Caverns of Time that wasn't there on the live map). And we know that, on some level, they retain the old maps; the Highmountain quest lines involve several where you take the role of Huln Highmountain in the War of the Ancients, and the quests use the vanilla Azshara map.
On-topic, if Legacy happens at this point it's more likely to be an HD remaster using the new character models and Legion-quality environment and NPC graphics rebuilding the old world. It will likely also be a separate box purchase to justify the costs involved. It will also likely rely on sales/long-term retention for SC Remaster and, hypothetically speaking, WC3/DII remasters to ensure the player base is there for it and haven't moved on for greener pastures beyond any hope of getting them back. The tradeoff is it will probably be buy-to-play to keep it from alienating players currently on retail who don't want to juggle multiple subscriptions to the same game, and any support post-launch will probably be restricted to gradual content rollouts and a GM staff.
Be seeing you guys on Bloodsail Buccaneers NA!
I honestly can't see how. It's not like their legacy servers would be free to play on, and people would join back to play, thereby upping the sub count / income coming in each month. Legacy servers would literally be getting no new content, just a graphics update in the same way that Starcraft is.
Hell, Starcraft is getting updated and audio, and adding matchmaking, ladder, social features, and more. If they can do that for a 20 year old game, I think a few graphical updates for 12 year old Vanilla WoW servers shouldn't be too hard.
The old map of old south shore, the whole 3d model has never been lost to anyone. It is on the original vanilla installation disk, anyone with the right skills could get the 3d model from the files. Blizzard had more then one of these copies around, and probably also on one of their servers. Secondly the map they used isn't a new map, its the old map retouched.