WTB Mods putting every single little complaint/QQ thread about WoW into 1 megathread.
Don't need the tears every day do we? Plenty to be done in game. Choosing not to isn't a reason to cry on forums.
Prot Warrior 2004-2008. Hunter 2008-2018.
Retired boomer.
All of this is true, of course, but it doesn't really matter. If they've monetised World of Warcraft better than ever before (which I believe, as of the last earnings call, they have), that's not a reason to stop reporting subscription numbers. If anything, it'd help ease concern because it'd prove that, even with a declining population, the game is still in rude health financially.
My point was purely that they don't release subscription numbers because it's likely that they're indefensibly poor.
If it weren't for the strange PvP approach and the hopeless class design in too many instances (luckily, not mine), it's hard to see what's wrong with Legion. World Quests are a revolution for the entire genre, for crying out loud.
I mean it is quite possible, but keep in mind they did this before Legion came out. If they were so inclined they could have released sub numbers for when Legion came out, because we could all see it did pretty damn well. Now multiple months in the same type of cyclical playstyle is back for many people and the sub numbers are probably not amazing. All they did is just avoid massive drama about horrible subscription numbers from media outlets. They know WoW is not the only thing bringing them in money so they can likely keep quiet about the sub numbers for as long as the game is around.
But again I point out, does it REALLY matter how many people are playing the game as long as they are still putting out content for those that want to play the game? My style of gameplay does not change if there are 10, 2, or 7 million people playing.
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I would guess it has some to do with RNG: The Expansion. Legendaries being a right pain in the ass for people. Not as easy to do alts if you want them to be good (aka AP/legendary grinding). I don't personally have a big problem with the grind as this is a MMO and was nothing compared to Everquest before WoW came out. So like I said I don't have a problem with it but I sure do see why people can be unhappy with the game. I have friends I'd love to game with who have no desire to come back because of the feeling of being way behind when it comes to the AP/legendary treadmill.
Hell I even don't want to play multiple specs for my class because of the AP drain on maintaining weapons in 7.2 and the fact I don't have legendaries for the spec so it won't perform how I want it. So take all those little nitpicks people have and I can see what is wrong with Legion.
Edit: I also like to think that some of the reason for people leaving and coming back in cycles is that there are other things to do to keep them busy. There are many genres of games around now and many of them can be played in much smaller sessions. I don't know if it is a small or a large number of people but it is out there.
Last edited by Kyanion; 2017-04-18 at 12:09 PM.
I have to agree patch 6.2 is looking like a superior patch than 7.2. But 7.2 isn't the last patch, so I suspect they are holding back too much for patch 7.3.
The classes are broken. A lot of players are on waiting mode to see the class changes for patch 7.2.5, because patch 7.1.5 was a big fiasco and flop when it came to fixing talents and classes.
Blizz dropped the ball as they had high player activity then but squandered it by goofing off by destroying specs (Prot Warrior) while not fixing real class issues.
It took a lot of effort but for example they are finally reverting the damaging changes made against a spec like Sub for example which we told them since Legion Alpha it was bad design.
Looking at this graph we can understand why they felt the need to hype it up as the biggest patch ever, despite thoughts about the opposite resonating in your mind in-game.
And reasonable to you may not be reasonable to others. Also, I don't think you've ever said what these reasonable changes are. So please, enlighten us. One thing is for sure many people want 'change' but sure as hell don't know what it is they want.
Also you may want to go back and reread this thread and look at how many different people posted in the thread that didn't agree with you. It sure as hell is not "quite a lot" in any direction.
Or it shows that monks aren't popular because they were not a hero class and people might not have been willing to make the switch after having their characters for many years. Maybe they didn't like the lore behind the monk or the playstyle. Who knows? Neither of us do.
What you just said is total opinion, just like what I said. The difference is I'm willing to accept many reasons as to what the 'problem' could be (if there is one) and you have made up your mind that 'dumbed down' classes are the reason.
I think people here are having a really hard time realising that this addon tracks everyone on that server (faction).
Oh my :-(