Simply put, Paladin's just aren't cool enough. Remove their bitch bubble and then we can talk.
Fel eruption should be able to pop a paladin bubble.
Simply put, Paladin's just aren't cool enough. Remove their bitch bubble and then we can talk.
Fel eruption should be able to pop a paladin bubble.
I think demon hunters should keep double jump and glide.
But I think every other spec should get one or the other. Monks, rogues, warriors, DKs should get double jump, while priests, mages, pallys & locks get glide. Druids...feral and guardian, double jump and resto & balance get glide. Shammys...enh get's double jump, resto and ele get glide.
"When Facism comes to America, it will be wrapped in a flag and carrying a cross." - Unknown
Because all that pink and gold is far too fabulous not to stand on the ground and show off?
I suppose, yah. But anyway, wow armour: I totally agree there are enchantments and what not that makes them less weighty (Questionable on some gear that's very primal though) and I am usually fine with those. I like wearing practical armour in WoW. And that is why I hate so many armour sets that has so many decorations that you'd just impale or smack yourself in the face with the shoulderpads, or even able to move your head (which is kinda important so you can look around, unless it's a joust, then you only need to look forward - those frog helmets are so funny that I love them in a strange way), and what not. Same thing tends to go for weapons (Arakkoa two-handed sword in WoD, it doesn't work.)
As for the wings: Blizzard just doesn't like Paladins with mobility, simple as that. :< Personally I'm fine with no gliding, since it'd be kinda pointless as you only use Avenging Wrath / Crusade when you want to deal damage, not to jump off a cliff.
Well crafted armor in real life doesn't slow you down that much unless it's explicitly designed to be used on horseback.
Albeit you might have a point when it comes to WoW plate armor which must weight about four times the real life equivalent, what with the massive shoulders and all. But then the question becomes how cloth wearers never trip on these robes of theirs, and why they decide to wear that stuff while adventuring in the first place.
Everyone needs a fatigue bar that increases faster the more running they do and the heavier the armor they wear. Wearing helmets should also hinder your vision, especially peripheral. You shouldn't be able to keep 400 car-sized animals in your pocket. Every mount, both ground and flying, should all move at different speeds unique to each creature and have different balances between burst running speed and duration and long distance running speed and duration. You should have to feed your mounts and pets or they die. You shouldn't be sleeping on the fucking street every night wearing your full armor when you're supposedly the biggest badass in the world. 90% of all weapons and armor are completely impractical to use in combat and realistically would be next to useless in a fight. Every new land we discover shouldn't magically have slightly better ores to make better equipment out of that we had never seen or heard of prior to it's discovery and supreme (and exclusive) abundance in the new area. Since resurrecting people is so piss easy, why don't we just resurrect all of our old heroes and lore figures and important characters that have died? We should've been able to find mankirk's wife. All of the cities and settlements are ENTIRELY too small and usually completely lack residential areas for anyone to actually live in. And what the fuck is the power source for all of the mechanical pets, vehicles, and other contraptions anyway because they should definitely have to run on something, instead they just last forever with some kind of perpetual energy generating devices. Gnomes and Goblins should be the dominant races for each faction and in a never ending power struggle between the two as they both create endless waves of self replicating machines with endless power sources to fight all their battles for them. Mages should be able to teleport and open portals to anywhere they want instead of being restricted to specific places. Warlock NPCs can summon and control many demons at once for indefinite periods of time, so player warlocks should be able to as well. Rogues shouldn't actually have stealth because they aren't magical and being able to just become completely invisible, even while out in the wide open in broad daylight, is ridiculous.
The list goes on. But ultimately, it's a stupid fucking game so get over it.
I like ponies and I really don't care what you have to say about that.
Flying paladins would seem a bit much
Because paladins pop their bubble and fall down just like Captain America in that one movie. He did not use parachutes.
I think, a Paladin would be the class for Captain America to play, if he should ever play WoW.