Originally Posted by
FelPlague
1. no, affliction has been about using curses and corruptions to destroy your enemy, shadow has been about using the power of shadow, the mind, and insanity of the old gods to destroy your enemy.
2. unholy would have to lose everything because then we would have 2 specs that summon armies of undead and it would just be a mess, and both use desise and rot aswell as unholy magic
3. BM and SU do not "have the same fantasy" Survival is about fighting using traps and your weapon, empowered by the spirits of animals to cut down your enemies, lay traps, and survive on your own, beast master is to use an army of pets and empower your own pet to rush down the enemy.
4.where do warlock and DH overlap? can you show me where their playstyles overlap?
5.shadow priest and affliction locks have no where near the same playstyle, thats an easy way to tell you have never played the two specs
6. so you are saying blizz should add 2 of every fantasy, one ranged 1 melee, that way people can choose? ok see you in a few years when they have 28 classes
7. you literally contradict yourself here, you said "same play style" then you said "but people wouldn't switch even though affliction is better in every way"
onto your next qoute of me
1. Agony, corruption, unstable affliction, drain soul, all spells necromancers use, as necromancers are where alot of the affliction warlock spells came from, necroamcners are all about cursing and afflicting your enemies, using and raising the undead, aswell as using and consuming soul magic, that ring a bell?
2. yes they could do wth 2 swam specs, but the issue is how would they make necro work? How would it not just become "demo, but with undead"
3. Felhunter gets used all the time by affliction locks who dont go sup or sac, this 100% proves you do not even know the specs also all the time in pvp
4. the issue with having a bunch of pets out at ALL TIMES adds alot of clutter, and also makes for a class that would not very much from a good to bad player
because if they make the pets weak just attacking it feels lame because they are still these pets, why are they so weak, if they make them super strong then people can just afk and let them attack, so they would have to make them a middle ground, and have skills buff them like with demo, and if they dont do it right, it will just be demo but with perma pets, or it will end up being a spec were the lowest and the highest are very close to eachother
5. that "Build undead" Thing sounds extremely stupid, because either A. it will take no time at all and just be fucking pointless, or it will take forever, and necro will be usless on trash, and on boss fights that are short, and EXTREMELY overpowered on fights that are long, stop armchair devving, you are making what sounds like a horrible class, again where do DH and Warlock share a MAJOR theme? both unholy and necromancer would create, summon, send, and benefit from sending armies of undead at their enemies, well also afflicting them with desiese
6. it is every 1 minute and a half, aswell as chance on auto attack, aswell as their army of the dead cooldown
7. if they wanted to expand necro into blood magic and bone magic like some people have been reccomending, that steps all over everything blood is about, necro is literally just a cloth wearing dk warlock hybrid
8. yes and those light classes allready step onto each others feet alot, and have been in the game since vanilla, and notice how they have not dare added another light class? there does NOT need to be "an undead ranged role" by that logic we need a theif ranged class, a old god melee class, an arcane, and fire melee class, a ranged chi user, a ranged blood caster, a melee demon class, a melee affliction and curse class, a ranged brawler, etc
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because paladin and priest were added in vanilla, back when literally shit did not matter, if they were added now, it would most likely just be paladin, and shadow priest/disc priest would have been another class.
hell when dk was added it even took some stuff from warlock!
also adding necromancer would not just affect death knight, it would take from unholy and affliction, and some of the specs people have reccomended would take from blood, or frost and frost, or demonology or fire and destruction