Out of all there race-class combinations this would be the hardest to explain, if we can crack this, any race could be anything like in DnD.
Out of all there race-class combinations this would be the hardest to explain, if we can crack this, any race could be anything like in DnD.
goblin shaman exist
cow pallys exist
night elf mages are recognised and playable
Fuck the lore, blizzard certainly has. There is ZERO need to justify ANYTHING these days. Make any and everything happen
Wrath baby and proud of it
As far I know, the blood of Mannoroth sealed the Orcs from Shamanism. After his death Shamanism appeared again, but orc's honor and the paladins faith cant go together.
There's no reason why a Orc couldn't be a paladin just like there's no reason a a medieval Scottsman couldn't use a katana. They just wouldn't because it's not a part of their culture.
That having been said, piss off, the sanctity of the paladin class has suffered enough.
#cowsarefoodnotfriends
Garrosh did nothing wrong.
#MakeTheHordeGreatAgain
hopefully this never happens.... even if it would be ironic watching Orcs become the very thing that helped destroy them in the second war....
Member: Dragon Flight Alpha Club, Member since 7/20/22
You cannot.
Orcs do not praise the Light, but instead spirits. Thus it makes sense they have shamans. Paladins and Orcs are incompatible. That said, any class that has priests available, should have Paladins as well. So I guess that means Night Elves, Trolls, and Pandas. Although I'd cut Pandas and Goblins personally.
Lorewise there is likely at least one orc paladin already. Orcs have no curse or debilitation that prevents them from wielding the Light like broken draenei do, it's more just that paladins are the practical opposite of orcish culture. Orcs are on the entire opposite end of chaotic good whereas paladins are unquestionably lawful good. The spirits are for orcs what the Light is for humans.
If I had to justify it in lore, like if Blizzard came to me and said "Listen, we're putting orc paladins in and we're leaving you the sole responsibility to explain them to the playerbase, do what you can." This is about what I'd do:
Orcish culture venerates those who fall in battle against their most hated enemies. Upon witnessing the fall of Tirion Fordring, many orc members of the Argent Dawn pledged their blades with renewed vigor in honor of the organization, their respect for their fallen Highlord being barely distinguishable from devotion to the Light itself. Though they don't have a true, direct connection to the Light as other paladins do, their sense of duty to uphold Fordring's ideals tempers their savagery into an iron discipline strong enough to emulate a true connection to the Light.
Would probably even work. The Light reacts to faith and belief, regardless of what that faith is targeted at. That's why the Scarlet Crusade still had access to it: they believed in their cause, misguided as it was.
Modern D&D doesn't. Back in the day, Dwarf and Elf were basically classes.
Keep in mind that Paladin ingame is just a catch-all term and mechanics set for holy warriors, and their particular workings in Lore can be quite different. A Tauren Sunwalker has a completely different approach to things than a Paladin of the Silver Hand order.
Last edited by huth; 2017-06-05 at 01:18 PM.
Undead monks exist, why not?
Quilboar bodies cover the ground more densely than leaves cover the tender soil of Ashenvale. There is a disturbance among the corpses of the battlefield. From a pile of quilboar corpses emerges an orc warrior, his armor and his skin indistinguishable under the thick paste of blood and bile. More are coming. He raises his blade, slashing apart more and more. His rage is unending, but his strength is not. Soon his blade falls slower, and slower. Finally he lacks the strength to wrench it out of one of his foe's skull. More are coming. Most orcs seek an honorable death, and here among hundreds of fallen enemies, many orcs would be glad to die. But not this orc. Honor means nothing. Should he die, more would be left. He wouldn't stop, he couldn't die. He pulled at his weapon, but he could not get it free. They were almost upon him. He gave one final pull, giving it every ounce of his fading strength. Veins pulsed, eyes bulged. He gave a mighty roar, terrifying the quilboar even with their victory assured. His vision slowly faded, white replacing the crimson of the battlefield. In the back of his mind, he heard a soft chiming. It soothed him somewhat. He relaxed his muscles. He took a deep breath. He pulled the blade from the creature effortlessly. The orc's strength was gone, but something beyond him had lent it's own. This wasn't a matter of honor, he would gladly accept any aid in his fight. No, it wasn't honor, it was retribution.
Now, blind rage replaced with a sense of duty and justice to raze these creatures from his homeland, Mankrik, the first orc paladin, ends his war and begins his crusade.
I wish it to be on a purely aesthetic level because I hate how Male Blood Elves have dislocated their shoulders to puff out their chest and Tauren for not making stompy boots look like stompy boots.
But it'd be a stretch to find a Priest let alone a Paladin. You'd have to one-up Thrall in the Jesus department and that's no easy feat to achieve especially with Metzen gone.
A soldier will fight long and hard for a bit of colored ribbon.
I wouldn't.
Race/class combos I would justify though:
Night elf Paladins - Similar to the Sunwalkers, but channelling the powers of Elune.
Pandaren Druids - Not traditional druids, but monks that have crossed over and trained in the Emerald Dream, channeling the powers of thr August Celestials.
Draenei Rogues - Self-explanatory
Pandaren Death Knights - Since each player character is essentially being pushed as a legendary hero, you could easily have individual cases of pandaren from the Wandering Isle being caught in the wrong place at the wrong time and rasied by the Scourge.
Undead Paladins - Essentially a shadow priest-equivalent of a paladin.
If there are Orc pallies before Undead ones, I'm coming after the OP with a hammer and a libram...
I quit the game, and this happens:
"You can now mount while under the skeleton effect of the Noggenfogger Elixir!"
Are you effing kidding me?!?!
******
Remember 3.0.......