My feedback to Blizz, posted in their forums today:
If there are to be more crafted legendaries, as I understand there might be for 7.2.5, please put more thought into the quests to make them. I am not complaining about length or difficulty, but rather shear logic.
I am a blacksmith. First the quest giver admits they know nothing about blacksmithing, but go on to lecture me about style. Ok that was mildly humorous. Then they have me track down great hammers from legends and smelt them together into a new hammer, the finest I work I have ever created. But do I have a legendary hammer? No. I have a hammer that will allow me to create more fashionable armor! Quest giver is proud of me. But apparently the hammer can only be used to craft belts (who knew best ever BS hammers were so limited?) and is worn out after crafting one belt.
Nothing wrong with having to jump through some hoops for each legendary created, but the story above makes zero sense. Sorry Blizz, but this was hardly your best writing. Hoping you can do better next time around.