Ability bugs like that are such a common thing that Blizzard never punishes using them unless it's some blatantly unintended crazy effect, like Dark Sim on Sinestra or Saronite Bombs on normal Lich King. Hand of the Protector is STILL bugged on the last boss of BRH. I reported that shit in beta and it still does infinite healing on live servers.
Also, people only consider things like this an exploit if it fits their narrative. Serenity will be labeled as exploiters for all time because of a little extra insanity gen, but Paragon is held up as gods for getting 17 feral druids to exploit heroic Nef by snapshotting the dots with the buff he gave you.
Me, I consider everything to be fair game unless it's absolutely ridiculous to even defend it, like Exodus evade bugging the adds on Yogg-0. I don't even blame Paragon for the snapshotting bug. Though that one is a bit borderline with the obvious impact it had on the boss.
And yes, it sucks that Kuznam was a hard ass. I wouldn't blame Viklund for what he did even if that wasn't true though.
Last edited by OrcsRLame; 2017-07-08 at 01:31 AM.
Why are mythic raiders complaining about really hard bosses? I don't recall hardcore players in vanilla complaining about C'thun or muru's difficulty? Wonder if Mythic tomb is up there with those classically hard raids?
We should enjoy this race as it could be the last competitive one on the mythic stage. It seems like top guilds are dropping like flies.
I agree with most of what you said, but it's something that all guilds going for world first and top guilds use. There's always something going on that can be or is considered an exploit. No top guild is clean from this, it's just the severity of the exploits and how far they are willing to push it.
It doesn't mean it didn't happen because you don't remember it. Vanilla/TBC was a long time ago. People today talk about how old school WoW was praised and the best period it WoW, but people have always complained: Example
On the topic of the difficulty of ToS compared to old school raids, I feel it is a pointless discussion. It is like comparing CGI in old movies to modern movies. They were good for their time, but they just don't hold up today.
I find it so strange that there are still people that don't understand that the use of rip wasn't an exploit. There was no bug or exploit, the ability worked exactly as you would expect, and exactly as listed. The buff simply increased the damage of the next attack, whatever the attack was. Rip itself simply did a lot of damage (when stacking mastery, which they did) and when paired with Tiger's Fury. Many other abilities did similar damage, but were less controllable. Part of the reason they chose druids over the other obvious contenders (DKs and mages) was for their utility in other areas.
tuning makes bosses hard, not mechanics. You can learn handle mechanics by practice, but to learn bypassing overtuning has its limitations. This is why even the most complex encounter dies usually immediately and overtuned bosses are usually the road blocks (I like the term content blocker a little bit more).
But this logic is also questionable, because any boss has mechanics, sometimes more sometimes less. In all cases the tuning of the mechanics/boss abilites brings the difficulty. But blizzard logic tends more often to overtune uncomplex bosses to compensate the lack of "mechanics/abilities". Bosses like Avatar happend quite rarely compared to the numbers of bosses already existed (but at the end even avatar is not really mechanic heavy).
Last edited by mmoca163a27034; 2017-07-08 at 02:49 AM.
I don't think so. I know they stopped some abilities from being affected by the buff. Either way, it worked exactly as you would expect. It was like any other effect in a fight; you just pick the class that uses the effect the best. People just have this weird idea that it behaved differently for rip, or that they could just roll the buffed dot for the entire fight, or that it only snapshot (snapshat?) for rip when in reality it "only" snapshot for every ability.
looking back at that D&T rant... Wow were we really that angry back then?
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
That rant some things just don't change it seems all that much.
http://web.archive.org/web/200906080...ite/arc27.html
It's actually based on a rant written by Tigole at the time he played for the EQ guild Legacy of Steel.
DnT just thought it was fitting to use to address him now that he's a WoW developer and on the other side.