Nah, if anything it ends up too clean and self contained.
Take Cataclysm for instance. How did we defeat Deathwing? By taking the Dragon Soul from the past, something already related to him. We could have expanded new plot points by using the Forge of Origination, for example. Would have been a great way to tie the Uldum story to the main plot. What about Tempest Keep? Surely such an important structure hasn't remained vacant after Kael's defeat, but it was never seen again. Some of the Artifact questlines seem to be copy/pasted as well, such as the Arcane mage and Discipline priest being the EXACT SAME THING. I say lore isn't complex enough. Blizzard really seems to think stories should happen in a bubble, with anything outside that bubble being the foreshadowing of another bubble.
She actually did though. There's a novel where she commits suicide after she discovers Arthas is dead, she even cares little for the new Lich King being a threat because her goal to nail Arthas had ended. She comes back though from the Shadowlands I presume.
http://wowwiki.wikia.com/wiki/Sylvan..._Edge_of_Night
It's also why her trying to do things to Eyir and Greymane "taking her future away too" is pretty big.Originally Posted by Edge of Night
Last edited by Evangeliste; 2017-07-20 at 06:23 PM.
Except for the part where Argus now has a World Soul in the first place.
It was the culmination of storylines started in 2.0 and the literal namesake of the expansion. It wouldn't be a Burning Crusade without the Burning Legion crusading.
Some people just so fucking ignorant and lack of imagiantion. Blizzard did say there is no world soul in argus (it was a blue post iiirc) but that doesnt mean Sargeras just couldnt find a way to twist the realities and pull a world soul from one of the realities where argus had a world soul or found a way to reproduce (and its a weak world soul as its artificial) or anything like that.
That may be so, but the overarching theme was still that of the Legion's planetary domination. Illidan was the posterboy for it because he was affected by the Legion, fought the Legion, was manipulated by the Legion, and was training troops to annihilate the Legion.
Outside of Illidan's history, and the primary reason he was even on Outland, the Legion was still everywhere. The planet itself was wrecked due to the machinations of the Legion, and the rampant portal opening Ner'zhul did for the Legion. The dungeons in Hellfire were dealing with cultists following the Legion. Though I'll grant you that the rest of the instanced content weren't dealing directly with the Legion until Quel'Danas. Serpentshrine Caverns was dealing with Illidan's naga buds, Tempest Keep was dealing with the exodus of the Draenei, and BT was dealing with the training of the Illidari. The Naga were collecting resources to save what remains of the planet and fend off the Legion. Kael'thas was being...kael'thas. Illidan had set up a contingent of forces to take down the Kil'jaeden until we ruined it.
So, there was a heavy presence of the Burning Legion in The Burning Crusade. (Also gotta say your avatar is awesome.)
Cover art 10/10, would bone Tyrande again.
On a more serious note, I can't wait to get my hands on Vol. 3. I've loved reading Vol. 1 & 2.
The Titans were killed in Chroncles. And Sargeras has been holding their souls prisoner ever since, that's why Norgannon's spell to send them into the Watchers failed. He's been building them Avatars to place their souls into once he's broken them. So far he's broken Aggramar, and is close to Eonar.
And demons were always capable of reforming in the nether. Sargeras uses the power of Argus to accelerate the process, as it likely takes years without a boost.
No retcons. The story is unfolding and we're learning more details. We knew the Titans tried to send themselves into the Watchers, but it didn't work, now we know why. We knew demons could revive in the Nether, but we didn't know the speed at which they could wasn't natural. Take Kruul for instance, the guy tanks need to kill for their challenge skin. He didn't have access to the World Soul of Argus, and so it took him... 8ish in universe years from being killed in early BC by Illidan until now to revive.
Last edited by cparle87; 2017-07-22 at 09:24 AM.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I think this delineates WoW lore crafting!
1. A lot of side-stories circumventing the major plot.
2. The plot escalates; independent of lore, rather it appears as if the characters or agents active in side-stories: are unreluctant to intervene, even if they share the same interest with the main antagonist, or the protagonist! I.e. the bubble effect - as Selastan precisely put it.
3. The major plot is resolved.
4. A somewhat irrelevant matter of fact, in relation to what previously have been focused, attracts attention from the lore crafters and rapidly erupts into a major plot.
I presuppose the intention of this method aims to ensure the community a huge area of speculation. With due to the loss of compelling and more stringent causes, circumventing the major plot. I do not have a liking for their method, however, I can see it has a place in a MMO, whereof the community have disparate demands in regard to lore and taste. Blizzard need to cater to everyone's expectation of the expansion, namely the customers who bought the expansion. In an upcoming expansion, which haven't been touched upon, lorewise, leaves blizzard free to implement whatever appears to be in demand from the community in conjunction to the theme of the expansion.