Originally Posted by
Eapoe
It's less about "don't pick character A because they're bad" and more "swap to a character that will help our team because right now they are hard countering you and you aren't helping." At least, that's where I stand on it. I know other people have the mentality you just described. I have no problem at the beginning of a match with people picking whatever they choose to, even if I disagree with it because I've been in enough games I've seen attack Tor work on payload maps, I've seen Mei do some crazy shit and carry teams, and I've even seen a Zen solo heal. The issue becomes when, for example, you pick Mei, to to do your thing and fail and then don't contribute the rest of the game, whether you can't get close enough to be effective or you keep dying to someone. That's when I ask people to switch. It's the outright refusal of that when it becomes an issue, when someone is so die hard "Nah, I'm gonna make this work," and it never does. Do I throw a fit if they don't swap? No, I'm an adult; but, I do leave the game frustrated because I just played with a selfish SOB that figured they would rather play a solo game instead of a team game.
I do agree with your assessment of the other people who immediately jump on another player for picking something before the game even starts. It's toxic, leads to bad play, and contributes nothing to the group effort other than showing your team you're a whiney bastard.
On a side note: climbing back from 1850 area, I noticed that 3 damage comps weren't only the norm, but also encouraged. Ow I'm back to 2400 area and everyone freaks out if you aren't still doing the 2/2/2. We played Anubis and went with the 2/2/2 and never got a tick on our turn to attack (round 2). I noticed their comp had no long range and no way to even threaten a Pharah that much, so I swapped and we took point A in about 45 seconds. Right after we cap, someone starts complaining about having 3 damage, and even though I pointed out we got the point going with that strat, he responded "Barely! We need a 2nd healer!" We go to point B, get held for a while, almost won, but then that player started complaining again and someone decided to go 2nd healer. We never pushed the bar again. Now, I don't know if we lost to toxicity, the team comp, or just got outplayed, but the toxic behavior never helped because it just makes people frustrated and not want to work with the team.