Lmao, yea right.. except you'll NEVER be as skilled as the method raiders are, so wake up.
Lol oh look, Jaylock is making ANOTHER shitpost. Seriously, how is this guy not banned for life off of this forum yet? Beyond me.
Originally Posted by Tradewind
Well yeah, did you see the daughter? 0/10, would not bang.
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/s
wow raids are not relevant anymore
1) all encounters are made hard by making 1 mistake from 1 player wiping the raid, not hard mechanics
2) you are basically playing mini games with addons and timers, nothing more
Gotta love people still feeding the biggest troll on mmo-c
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It's the other way around. In the interview, one of the Method members said that he thought Ragnaros and Lei Shen 25HC required more from each player in terms of doing mechanics while keeping your Dps/Hps output at 100%. It was said that Mythic KJ didn't have any of the insane Dps/Hps checks that bosses like Ragnaros and Lei She had, but from a mechanics point of view, it put everything that had come before to shame.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
Neither does heroic. Best of luck getting that down.
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#1, that is only in terms of mechanics, it isn't a true overall.
#2, You're missing the earlier part of his statement, which includes the pre-fixed part "KJ is indeed very hard but the reason why it took so many attempts is because the initial state of the boss was broken and overtuned (insane timers/too many hps on adds/too much damage from Armageddon just to mention a few). There were more than 10 changes compared to the initial release. Overall I consider it as the hardest boss ever done (in terms of mechanics)."
Overall, means the progression as a whole, which includes pre-fix.
#3, You realise Method is made up of many players right? So this 1 guy, said the entire progression (which includes pre-fix) it was the hardest boss, but then other members, like Sco and Deepshades+others, stand by that it's one of the hardest, but not the hardest post-nerf.
Hilarious; that was the opposite reaction of mine. Look at how close they were to death at several points - it was nearly a wipe.
The darkness phase looks absolutely nuts on Mythic as their HP bars were constantly fluctuating up and down. They had to use lust and all healing CDs just to recover from the phase before the first Darkness of a Thousand Souls cast.
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Why do mods keep unbanning jaylock? he's been banned like 724 times but keeps coming back....
So,we're getting this after each tier's end boss kill video now?
Whoot for taking one comment out of all of them.......
Justwait: In terms of difficulty progressing I'd list him after Lei Shen and Ragnaros. While those two bosses pushed your dps to the limit in addition to executing the strat correctly, Kil'jeaden is more of an execution check and you need to play 14 minutes without failing a single Armageddon or falling off. There are dps checks in place (killing adds on time, pushing phase 1 before the bad timings) but they weren't as hard to hit as other dps checks in the past.
Kuriisu: Probably the hardest one yet, for all the wrong reasons though.
Lorgok: For me it was the hardest boss ever, probably not my favourite for its mechanics (the frustration it gave me when it was broken might be one of the reasons) but overall it was a very great fight.
Lorgok: KJ is indeed very hard but the reason why it took so many attempts is because the initial state of the boss was broken and overtuned (insane timers/too many hps on adds/too much damage from Armageddon just to mention a few). There were more than 10 changes compared to the initial release. Overall I consider it as the hardest boss ever done (in terms of mechanics).
Deepshades: I don't think we had any chance to kill the boss before the hotfixes. Even with 950 equipped Item Level we probably would struggle to down him pre-nerf.
Justwait: Possible? Maybe. It would take weeks of gearing if we'd want to be able to do it before any of the fixes were applied. Not really the way bosses should be designed in today's raiding scene.
This topic and people trying to explain Jaylock .........
What has mmo become.