I am sorry if you thought that I called you biased no matter what. It is just that usually everyone I know who has played FF XIV praises the soundtrack and likes it much more than WoW, literally, everyone. So based on that I assumed that you haven't played FF XIV, and hence why I called you biased. Since you have played both, then I can accept it as just your opinion since you know both sides of the coin. Also, Anduin's theme is amazing indeed, I really like it too. Also, the zone music for stormblood as well as good old and new calm tracks are back for the expansion. I just put heavy emphasis on boss soundtracks, simply because WoW tries to put raid bosses as its main selling point, and FF XIV completely blows them out of the water in that regard. Anyway, let's both continue enjoying good quality tracks from 2 games we love.
People didn't care for the 7.2 music because it bland. It wasn't as bombastic at this, but it also wasn't ambient. It was just a bunch of mediocre classical compositions. There was no experimentation with the zone or the music.
With 7.3, there was a chance that the music could've been very unique and, in some ways, even strange. We've going to another planet after all. Instead, we're just getting more incredibly loud mediocre classical compositions. Violins in particular are everywhere this time around.
>Weebs saying that every non weeb is trash and they have a trash opinion
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>wew
Well, to be fair, Mac'aree's music does keep things all weird, and such. Hell, the 2 other zones are completely Legion controlled, and they house the top dogs of the armies crusade. So, it makes sense for there to be loud, chaotic tracks. This is like WoW's hell, nothing to be peaceful about going to hell, am I right? LOL
If we were traveling into a completely unknown planet I would agree with you. But we're not. We're traveling into the Legion's main stronghold about to face a demon army. So in that regard, I think the music fits, at least much more than the 7.2 music did.
With that being said, I do hope that the next expac brings in more atmospheric music, especially if it ends up being old god/void theme.
https://www.youtube.com/watch?v=ibEFe1LTq0I
https://www.youtube.com/watch?v=zdM3DnDKJXc&t=74s
There's that. There's also the Viziduum only stuff for Karazhan, in 7.1.
There have been musical cues that happen at a specific boss phase and also special music that plays in the final boss room of a raid. I agree that WoW might benefit from raid music encounters but that isn't really a trope in western games. FFXIV was fairly unique in that regard (MMO wise) and they did that specifically as an homage to their older titles.
WoW's music is generally of very high quality. But as someone whose music playlist's average track length is around 10 minutes, I've grown weary of the constant switching of tracks every time you move a few meters. Legion's music, especially in the demon infested areas, is at times so repetitive that I had to turn it off because it got stuck in my head -- in the bad way. And it seems that it's always the few most annoying tracks that tend to stay on even if you move out of the area that triggered them, like the druid circle with Cata portals in Stormwind.
I don't actually. But I'm sorry you don't like birth of a wish which has a version without this cannot continue which was integrated audio from the earlier cutscene because the audio in that game is phenomenal. You just don't like good music
Those are mainly cues like the poster below you said and don't generate any hype for the fight at all. There's a reason most people listen to pace setting music during raid instead of the in game stuff.
No it doesn't. Look at a lot of single player rpgs and tell me whether or not a good battle theme helped with your experience.
Lol. Remember when i said if you don't like either of the nier osts your opinion isnt worth anything? I actually meant that.
WoW music as a whole is in a pretty bad state. Not to say the music in the game is bad (it's not) but there isn't enough of it and it doesn't feel epic like it used to. I own every soundtrack and while there are absolute gems on the newer ones the last soundtrack that i feel knocked it out of the park was MoP. Say what you will about that expansion and it's theme but at least it was consistent. Even still though having been playing Final Fantasy XIV recently I am seeing how well the soundtrack is used in that game. Mind you Final Fantasy has always had that but it is night and day to me. Something as simple as dungeon music and boss music adds so much.
WoW is good at nailing theme music and to a lesser extent ambient music but outside of that there isn't much going on. I appreciate going for a motif to span the entire expansion but I would love for more dynamic music. It's totally splitting hairs for sure but I love music and it can add a ton.