Just go as high as you can, same as normal. The AP still scales with how high you go, and you might as well
Just go as high as you can, same as normal. The AP still scales with how high you go, and you might as well
I haven't really done much dungeoneering in Legion as I get sick and tired of them pretty quickly. Am I going to be able to do a +15 at 917 ilvl this week before they up difficulty again next week? I'd like that artifact tint.
Definitly possible with that ilvl. The thing in question is if there's a group that will take you. I had to push my own key (make my own groups) to +15 in time so i got the achievement. Once i had it it was way easier getting into other +15 groups.
So it depends on you i guess. If you are willing to invest time and make your own groups you could do it. Or you are luky and able to find another group that will take you.
Or if you have enough gold you could get yourself a boost group i guess if you don't want to put effort into it.
It doesn't really matter, a +15 is trivial. Just do a +15.
yeah if your fake ilvl is high enough they will invite and assuming you can do close to 1 mil dps. If you have to do it in time it might be easier just to buy a boost
Last edited by dirtybrew; 2017-08-25 at 07:53 PM.
The only case a 15 is slightly difficult is a tyrannical week (+necrotic with low DPS and a bad tank) on pre-nerf Upper/Cath, or teeming/fortified Lower. Get a Maw/EoA/BRH/DT and just faceroll it, regardless of affixes. With the DPS you have at 915 (~1 million overall pretty easily) you can make short work of a +15, even 2-3 chest pretty easily.
That said, this week's affixes are among the easiest, and every +15 key should be easily doable at 915 (or even 905 if played well). Just go AoE and pull big, kite the packs out of sanguine, and have people eat Fighter Chow so they don't die to grievous between pulls. At worst you'll lose some time to sanguine, but finishing shouldn't be a concern.
It has everything to do with people pulling a fraction of their spec's potential, having no understanding of mechanics (because they don't really matter at all until ~18 on any affix), and tanks being bad at tanking.
They start feeling pretty good at +20, and +22 are pretty hard at current gear levels (and the 1-shots on 23/24s will likely remain 1-shots even in Argus gear due to how slowly our HP scales relative to M+ damage). They do get pretty hard, but +15s definitely aren't very difficult. When I do pug keys I see people in 920 gear pulling like 500-600k overall which is horrendous.
Last edited by BiggestNoob; 2017-08-25 at 07:41 PM.
Dunno how people are saying the affixes this week are easy. Grievous requires a competent healer that knows what they're doing. Sanguine is really difificult on some dungeons where space is really tight and mob refuse to move like Lower kara/Maw/BRH
Last edited by dirtybrew; 2017-08-26 at 07:11 PM.
Grievous is only an issue if your healer can barely break 400k HPS and if people stand in shit. Sanguine is never an issue because the easy mobs that drop it can be kited as they die so stationary ones aren't in it.
400k isn't the floor for "competent" it's borderline AFK even at 880.