Seems like Blizzard go out of their way to annoy players.
First there's no flying on Argus.
If the reason is so we could experience Argus world on foot, I get it.
But Blizzard make Argus like a freaking maze. The map doesn't show paths to certain areas. It gets annoying when the quest location is just beside you on the map but you need to walk one big round across the ledge to get to it. Wild goose chase for chests that are hidden behind objects, on mountains etc. We have no way of zooming out to see a mountain range or hill in its entirety, so finding the path to a chest is a guessing game... Why are maps becoming LESS detailed with time? If they don´t want to give us flying, at least they should make exploring on foot enjoyable and go back to detailed maps.
And I'm getting pretty sick of the dull green/fel worlds. You won't give us flying, but you also did not make questing on Argus bearable. It hurts my eyes to look at the terrain, keep getting lost, in this arbitrary terrain difficulty. The terrain is so poorly done that it's amateur. I've gotten stuck in ridges/craters so many times that my hearthstone has been on cooldown and I've had to use the unstuck feature repeatedly. Rocks and hills clip into each other. Moving very short distances on the map takes an excessively long time because of how inconveniently the zone is laid out.
The ground is a sea of trash mobs, some of whom can chain fear you. Once a pull goes badly I can either die or try to run entirely out of the zone, because there are almost no "safe spots." It feels like Blizzard wants us to kill useless mobs just to make us spend more time playing. Mounting up in this zone is a challenge in its own right...
The quest text is also nonexistent. Several world quests name strange objectives with no explanation of what they are, some quests fail to mention that they cannot be completed at certain times (ie if a camp has been destroyed), and some quest chains are simply hidden off to the side. I relied heavily on WoWhead to complete Argus.
This is what happens when "time played" is mistaken for "enjoyment". What a pathetic patch.
/endrant