OK so people praise Vanilla like mad and the amount of stupid running around to collect things and crap for quests was HUGE.
So little bit of effort puts players off today's content, as soon as there's challenge people start whining.
OK so people praise Vanilla like mad and the amount of stupid running around to collect things and crap for quests was HUGE.
So little bit of effort puts players off today's content, as soon as there's challenge people start whining.
I expected more somewhat. I thought we would be seeing more void things not the same old rock and fel lava landscape, navigation is indeed terrible and they managed to put all the world quests on edges making us run around like headless chickens chasin w/e. And the only thing we can expect now is more world quests for like a year... it's gonna be though.
oh noes, we need to *explore* to find things!
Quick to the forum-mobile!
That's not even close to an accurate tl;dr
It may be a foreign concept for some people, but it is possible to like 70% of the game and dislike 25% of it, and hate 5% of it. What matters is when that person feels that it's no longer worth the money to sub. They don't need the approval of others for that.
Could not have said it better myself and well yours is much better than mine and is more elegant than mine was, as I suppose it was a bit harsh but it is very true.. If someone no longer enjoys something whatever it may be it is better to move on rather than torture oneself..
I gotta say... As someone who enjoys WOW, OP actually has a point. It is a damn maze, you are forced to not use flying mounts. There arent any "open fields" anymore, I actually miss that design such as the Barrens. Blizzard makes so many damn details to the point that a small rock on a stair blocks your way to move further... Its just so damn annoying tbh, just as how Azsuna is. There are (in my opinion) too many objects that it kind of hinders my camera angles. And this is after they nerfed max camera distance (Im still pissed at blizzard cause of that).
I specifically was talking about trash mobs who drop silver and greys. Not quest mobs or rares.
Immersion isn't objective reasoning, I've never flown a dragon IRL, so that's pretty immersive to me. Annoyance=/=Difficulty, making content "fluid" is so vague I won't even accept that. I'm saying objective reasoning on why it's better to you or others, not direct quotes from blizzard.
More or less a slippery slope fallacy. I could just as easily say "You want immersion, then you should be required to eat and sleep to stay alive and death is permanent." It's pointless commentary.
But the mobs in between the meaningful objectives are more or less meaningless, there is no justification for me wanting to fight them. It's not about "difficulty" it's about "time in":"reward out" ratio.
I accuse people of being shills when I ask for their opinion and they quote blizzard instead of giving their opinion. Completely valid accusation.
It's not an assumption when they justify their opinions by quoting blizzard or directly referencing blizzard.
Last edited by deadman1; 2017-08-31 at 03:41 PM.
Last edited by Orby; 2017-08-31 at 03:42 PM.
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
Dear Blizzard,
Please hold my hand.
Sincerely,
Someone who is bad at this game.
Love Legion, dislike Argus.
Doesn't mean I think WoW is going to implode or is going downhill or the sky is falling.
I, personally, don't like the place - it's more a massive pain in the ass than it is fun - to me.
I don't have any issue with anyone liking it or having an opinion different than mine, but this isn't 'mindless complaint' - I just don't like it, mostly because of the terrain and the chains of trash mobs. I have yet to die.. it's just not fun to me chain killing mobs that benefit me in no way at all unless they're part of a WQ.
Legion has been hands down my favorite xpac and will continue to be - this patch sucks, though. No harm in saying that or discussing it.
Maybe it gets better as the gated content opens up? I dunno - I'll find out because I'm not quitting the game, just expressing my opinion.
Some people in here need to lighten up.
Yes, I was.
And, with these zones, we have The Broken Shore, The Fel bases all around the Broken Isles, and so forth.
The ENTIRE Planet isn't the focus of the expansion, just the Isles. Sure, you can go AROUND all of Azeroth for the Artifacts and such, but that's not the Main Focus. This is. Expect Fel Areas ALL Around.
However, the MAIN Goal of this expac is to stop the Legion. And we have to stop them at ARGUS! While Argus isn't ALL of Legion, it's the main part of it.
Crimea is Ukraine!
Every single zone in the game should be a flat square with no interesting terrain, buildings or objects because I want to be able to auto run without running into anything ever. I need to be able to play the game while watching Netflix on the other monitor and eating takeaway.
/s
No flying is in my eyes far superior design because it activates more or less the entire world. You might as well put monsters on small rocks in space if you're going to swoop down and kill a few only to take to the skies again and ignore the environment unless it has a meaningful reward for you alone. I take it you never experienced the amazing feeling of discovering searing gorge and burning steppes while walking from stormwind to ironforge for the very first time. I take it you missed the journey from Ironforge to Wetlands and when you finally gazed out over the amazing environment it was back then. I almost assume you didn't experience opening the great gate in MoP. When you enable flying you make large portions of the world meaningless, and saying that you can walk if you choose to doesn't exactly work as it's human nature to take the easier way given a choice.
Furthermore, even with bad gear it's not like you should struggle with mob density on Argus. I certainly don't on any of my characters, and a couple of them are not even at 900 equipped. There's almost always a path around them even if it's slightly longer and once you've walked it a few times you won't struggle finding it. I for one would be very surprised and disappointed if the current Legion stronghold wasn't densely populated and patrolled to the max.
Why do you need to be rewarded for every single, simple thing you do? Do you not think that you might be part of the issue rather than blaming it all on the game?
If you didn't get the other points you might want to assume that I was generalizing because I'm genuinely sick of all the whine. Have some cheese with that will ya.
Last edited by Arainie; 2017-08-31 at 04:00 PM.
It would be a lot better for me if the challenge were interesting instead of tedious. There are a lot more times when I feel like 'oh my god, dazed off my mount by another god damn trash pack' than times when I feel like I figured something out.
I also agree with whoever said that the terrain feels contrived. That's the exact problem I have with it. It's not that it's challenging. It's that it's arbitrarily challenging while having no logical reason to be the way it is.
Comes full circle to my time:reward ratio comment. The ground isn't dangerous, it's trivial, the only thing it provides is resistance to the goal. Resistance free of reward. The mobs between me and the quest/objective/dungeon/raid I'm trying to get to are almost exclusively useless and void of rewards. Why should I have to kill them? I'm the archmage and I have dragons.
Last edited by deadman1; 2017-08-31 at 04:01 PM.