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  1. #121
    Quote Originally Posted by Elfezen View Post
    This convinces even more that they are preparing something for the old zones with world quests etc, they are probably making the entire game arcade-style like diablo 3 where all areas will be always relevant and people won't depend on new content
    that's not going to happen, but it's cute that you think it might

  2. #122
    The Insane rhorle's Avatar
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    Quote Originally Posted by Aggrophobic View Post
    The game also usually had roads and areas that you could use for travle as well, befor you got flying. There are nothing like that in Argus and even the main zones in Legion lack thes in many cases. Argus just takes the bad design of Legion zones and multiplies by 10.
    Your basis for poor design is that it doesn't have safe roads for you to travel? However there are plenty of spots that don't have demons on the "main roads" of argus. Other spots have them. Welcome to having a zone that puts the feel of a hostile environment. It is clear for this statement alone that you have no clue what is or is not good game design.

    It still isn't a maze no matter how many times you want to misuse that word. Game play is nor horrible just because you don't have your safe happy place on a road to go where ever you want. It isn't horrible game design that you have barriers to go some place and that everything isn't an open field. The zone design and mob density has nothing to do with hiding content from players. This again shows that you don't understand game design and everything you have said is merely an attempt to justify your hate. Which is also why you are so wrong and have little merit.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  3. #123
    Quote Originally Posted by rhorle View Post
    Your basis for poor design is that it doesn't have safe roads for you to travel? However there are plenty of spots that don't have demons on the "main roads" of argus. Other spots have them. Welcome to having a zone that puts the feel of a hostile environment. It is clear for this statement alone that you have no clue what is or is not good game design.

    It still isn't a maze no matter how many times you want to misuse that word. Game play is nor horrible just because you don't have your safe happy place on a road to go where ever you want. It isn't horrible game design that you have barriers to go some place and that everything isn't an open field. The zone design and mob density has nothing to do with hiding content from players. This again shows that you don't understand game design and everything you have said is merely an attempt to justify your hate. Which is also why you are so wrong and have little merit.
    The environment is not hostile however, it's annoying. Thats the problem. It's fine if it's hard or challenging but it doesn't have to be furstrating and poorly made.

    It's clear that you have no clue about what you're talking about as you have to resort to petty insults. Not sure why but lack of good arguments maybe?
    In any case, this discussion is pointless if you can't keep it up without insults and trolling.

    - - - Updated - - -

    Quote Originally Posted by Kragragh View Post
    that's not going to happen, but it's cute that you think it might
    Why are you so sure about that?
    WoW will most likely be put into maintenance mode one day and that would be a good system to have then.

    It might not be now, but one day.

  4. #124
    Quote Originally Posted by FelPlague View Post
    Also ICC was locked out for multiple weeks to unlock the wings
    anqiraj was locked behind a large quest chain the server needed to complete a "time gate"
    Also Sunwell Plateau was timegated behind gates. And come to think of isn't every item in the game locked behind a rep requirement basically a time gate?

  5. #125
    Quote Originally Posted by Elfezen View Post
    This convinces even more that they are preparing something for the old zones with world quests etc, they are probably making the entire game arcade-style like diablo 3 where all areas will be always relevant and people won't depend on new content
    Honestly I wouldn't mind that... Beats doing the same fucking quests in the same fucking zone over and over. Just do the same thing but with all the quests I never do in all the zones I've only went through once, it'll probably be a while until I feel like it's repeating.

  6. #126
    Deleted
    Some people here are just fucking ungrateful cunts.

    The solution is simple : if the game cannot satisfied you, switch to another game and stop wasting time complaining "Bouhouuu, the quests are too easy, bouhouu the lore is shit, bouhouuu Vanilla was better, bouhouuu the game is dead !"

  7. #127
    Bloodsail Admiral Heeresman's Avatar
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    Quote Originally Posted by Daille View Post
    Some people here are just fucking ungrateful cunts.

    Wouldn't call you one because they are useful.
    You sound like a charmer.
    Those who do not stand with the Forsaken stand against them. And those who stand against the Forsaken will not stand long

  8. #128
    Herald of the Titans Marston's Avatar
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    If the Argus story turns out to be similar to the Suramar story or the WoD weekly quests at release in regards to their weekly quest I am happy. Broken Shore had a nice start, but after that each week had a single quest and that was it. Argus already has more story in its first week than Broken Shore had in its entirety.

  9. #129
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    Quote Originally Posted by Marston View Post
    If the Argus story turns out to be similar to the Suramar story or the WoD weekly quests at release in regards to their weekly quest I am happy. Broken Shore had a nice start, but after that each week had a single quest and that was it. Argus already has more story in its first week than Broken Shore had in its entirety.
    Yes but creating sub-par content at the background of which future patches seem packed with story and stuff to do it makes it look better than it is. It is all about the contrast. After 7.2 and WoD people had a very low threshold of satisfaction for Legion and 7.3 respectively. But they need to be taken in the grand scheme of things. The patches of Legion have been frequent but not up to Blizzard standards.

  10. #130
    Quote Originally Posted by Tech614 View Post
    Ah gotcha so if Turalyon told you "we need a week to prepare for our next push" you would be okay with it.

    Cool to know blizzard just has to add a line of dialogue to make you happy.

    Honestly, it could help. I prefer not to follow any PTR information going into the patch, and it is kind of puzzling when quests just suddenly... stop. You wonder if you missed some crucial quest somewhere and wander from hub to hub.

  11. #131
    A lot of nitpicking here. If you're honestly upset about 1 or 2 mission quests that take 16 hours, then I'm sorry you can't complete every single quest in a single day.

  12. #132
    Deleted
    Quote Originally Posted by Tech614 View Post
    That entire quest line is not part of the argus campaign achievment.

    *shocker* it's for unlocking further follower gear and missions and revolves around them *shocker*
    I see you're very easily shocked. Spend some time considering moving to an institution, you might get triggered a lot less frequently.

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