Page 7 of 10 FirstFirst ...
5
6
7
8
9
... LastLast
  1. #121
    Maybe they could express everything in percentages.

  2. #122
    The Lightbringer Dalheim's Avatar
    10+ Year Old Account
    Join Date
    Jul 2013
    Location
    The Nordics
    Posts
    3,226
    I didnt play prior to Cataclysm, but I do miss those numbers tbh. Numbers arent a big deal for me ofc, but I did like 'em better when they werent humongous. The increase in stats are a bit over the top imo.
    Hariuha laþu laukar gakar alu ole lule laukar

  3. #123
    Deleted
    Quote Originally Posted by Soon-TM View Post
    The addition of M+, as well as the several raid difficulties (and the whole WF/TF fiasco) may well have forced their hand tbh.
    Well I half agree but it was blizzard who implanted the systems in the first place lets be fair it's not like there was an outcry for it from the player-base in-fact from what I've read it seems more likely that plays don't like the system.

  4. #124
    Spam Assassin! MoanaLisa's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Tralfamadore
    Posts
    32,405
    I don't care one way or the other.

    If they want to fix it permanently they can show a percentage of health as damage.

    Small numbers, makes both sides unhappy. Sounds like a compromise to me.

    Be careful what you wish for.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  5. #125
    Legendary! MasterHamster's Avatar
    10+ Year Old Account
    Join Date
    Nov 2009
    Location
    Land of the mighty moose, polar bears and fika.
    Posts
    6,221
    First time hitting for 100, 200, 500, 1000, 10000, 20000
    Or being a tank hitting 1000, 5000, 10000, 50000, 100000 health felt significant. I suppose seeing a bear druid at 10,000,000 was kinda cool but at that point it's just an inflated joke.


    When damage is popping around with 4 significant numbers and 3 clutter ones like critting for 1,493,392 it just starts to blend together in a mess you don't bother comprehending. Then it's just a bunch of numbers arcing all over and in the end you just look at whose Skada-penis was the longest. Then again, I also believe part of the reason you no longer really *feel* the damage you're doing is because combat is so smooth it's like fighting air. Playing without sounds is PAINFUL when there's so little visual impact.
    Active WoW player Jan 2006 - Aug 2020
    Occasional WoW Classic Andy since.
    Nothing lasts forever, as they say.
    But at least I can casually play Classic and remember when MMORPGs were good.

  6. #126
    Immortal Ealyssa's Avatar
    10+ Year Old Account
    Join Date
    Jun 2009
    Location
    Switzerland, Geneva
    Posts
    7,002
    Quote Originally Posted by Shadowpunkz View Post
    If you don't see a problem with the lack of intuitiveness in stupid big numbers than congratulations you must be a gifted wonder child
    That's why you should finish high school, kids.

    You think that being able to read numbers is like a magical gift. When it fact it's not, sad indeed.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  7. #127
    Honestly, I'd like for everyone to have around 100hp and deal 5 damage. It feels better to me for whatever reason. I know no squish will dare go so far, though.

  8. #128
    Deleted
    Quote Originally Posted by Ealyssa View Post
    That's why you should finish high school, kids.
    You think that being able to read numbers is like a magical gift. When it fact it's not, sad indeed.
    Carefull guys we have a gifted wonder child over here.

    So you managed to solve my problem a few posts back instantly right? You are so gifted that you look at those 11 different numbers and you can INSTANTLY tell which one is the "2 million".

    Amazing, you are better than any of us. You are "Ealyssa, wonder child"

    Here is the problem i made just so i don't steal the precious time of your brilliant mind:
    Quote Originally Posted by Shadowpunkz View Post
    Where is the "2 million" number?

    238897.....29898987.....204599.....28907765.....23456780.....278654.....24987423.....23787 .....2289456.....207432.....28987662
    Last edited by mmocaf0660f03c; 2017-09-04 at 07:47 PM.

  9. #129
    The Insane Feali's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Cornelia Street
    Posts
    15,473
    Doing some Cataclysm Timewalking. I really like those numbers.

  10. #130
    Quote Originally Posted by Deldramar View Post
    I actually forgot floating combat text was a thing. I guess this is a pretty fair reason for people who use it.
    Yeah. I'd say and the probably rush of good feels you get when you see your highest ever X hit. Like say you've only ever been able to hit 10k damage with Obliterates before, but you just hit a 10327. You can see that number. It's hard to tell when you've actually achieved your highest hit when the numbers are like 397568 versus 396453. Just looking at them right now then you'll find no problem usually. When you're dodging fire in a raid then sometimes you can't see and it sorta invalidates even having combat text in the first place.

    Frankly, it legit doesn't matter because it's all relative, but I know I personally enjoyed seeing my floating combat text during raids in Wrath when the numbers were easy to process with zero effort.

  11. #131
    Quote Originally Posted by SL1200 View Post
    First squish went a long way to ruining wow for me. Broke the immersion.
    Having every boss healing back to full multiple times per fight, or having a damage shield probably would have ruined it faster.

  12. #132
    Immortal FuxieDK's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    København
    Posts
    7,930
    Numbers are fun..
    Big numbers are big fun..
    Huge numbers are huge fun..

    #fact
    Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK

    My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/

  13. #133
    they are inflated like crazy, but it makes no gameplay difference, in fact we are basically at vanilla/tbc values: my char has 4700k hp, it deals 1000-2000k dps. we are at a point where we abbreviate 3-6(!) digits of the actual number. omegalul
    Quote Originally Posted by Shiira
    The sim is correct, it isn't generally well known but war token really is a six thousand dps increase over deaths choice.

  14. #134
    OP, try to shitpost less.

  15. #135
    Quote Originally Posted by Wvvtayy View Post
    I love how my dots tick for hundreds of thousands of damage, I love how we have millions of hp and do millions of dps. It just feels awesome, and I'm going to be really sad when there's another stat squish next expansion and we have another entire expansion of feeling nerfed again like wod before we get back to these huge numbers. Sucks how we need to have to be nerfed every 2 expansions just because some people's brains are too small to comprehend big numbers...
    Were not getting nerfed though thats the thing xD Thats all in ur head. Every single mob in the game gets reduced HP/stats also

  16. #136
    I like it, but I also use an addon that lets me condense anything over 1 million into '1 mill' '2 mill' etc. So it takes up a lot less screen space and is easier to read, I like seeing splitting ice glacial spike hitting 11 million but I don't need to see 14 numbers rather than 2 for that.

  17. #137
    The oohs aahs of big numbers is long past for me. The hyper inflation within an expansion is something I do not like.

  18. #138
    Don't care about the numbers themselves. It's all relative. Doesn't matter if I hit for 20 or 2,000,000 if they both count for 10% of an enemy's health bar.

  19. #139
    Immortal SL1200's Avatar
    10+ Year Old Account
    Join Date
    Jun 2012
    Location
    Chicago Illinois.
    Posts
    7,584
    Quote Originally Posted by Ehrenpanzer View Post
    Having every boss healing back to full multiple times per fight, or having a damage shield probably would have ruined it faster.
    No, they could have just fixed it. Like they did. It's been fixed.

  20. #140
    Mechagnome
    15+ Year Old Account
    Join Date
    May 2007
    Location
    Norway
    Posts
    729
    Meh, dislike.

    I like it when the bigger crits mean something. One extra digit on screen for large crits feels better when it's from 3 to 4 digits, instead of 6 to 7.

    Large backstabs was the coolest shit in level 60 PvP. Now it's closer to "oh.. good for me".
    Well excuuuse me, Princess.

    You are now breathing manually.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •