Yeah, they're fairly simple, but they are different, with different hazards. The mobs hit differently too. I don't have numbers to back it up, but as tank I can sure tell you which are more likely to kill me if I aggro too many.
- Invasion Point: Cen'gar ~ Meh. Firelands 2.0
- Invasion Point: Naigtal ~ Mushroom Darkworld. This is the crazy one, but spooky fun. Those horrors are out of control! Don't mess with them! Casters can overwhelm you too.
- Invasion Point: Val ~ Hoth, Ice World, I rate this one 2nd maybe. I like the mechanic where we run to braziers to avoid freezing.
- Invasion Point: Sangua ~ Creepy weird sucking blood from ground, but the mobs are made of tissue paper.
- Invasion Point: Bonich ~ Somewhat interesting, with the bio hazard sleep gas, but mostly just rounding up adds to kill faster.
- Invasion Point: Aurinor ~ Down the hill and up the hill; not really a fan of this one, although looking around to see other floating islands is cool.