Last edited by Triggered Fridgekin; 2017-09-25 at 12:57 PM.
A soldier will fight long and hard for a bit of colored ribbon.
I only caught a little of it, but during a CoEN run I noticed, and the casters also were wondering why the players weren't using the green haste zones. Was there a gentleman's agreement between the teams to not use them or something?
Funny highlight from team Premonition during the Americas bracket play (From YouTube).
watch?v=kiZlDuX753U
This was the moment that cost them the first instance, in an otherwise very cleanly played series. I bet they /facepalmed themself for that small moment of lack of attention.Originally Posted by Aussie
Did someone make tables of times /played on instances, along with the affixes? I am curious how the teams rated. For example, I found Premonition impressive in their clean play, but no idea if they also were fast. In the broadcast partial lists were shown, but without affixes which made them much less useful.
Well, there's this. But you'll have to jump between regions manually...
Hippo for numba wan!
- - - Updated - - -
Unfortunately we don't have accurate time stamps of the loosers. Even the time stamps of the winners are sometimes not accurate due to the visual 99% issue. Meowchans team for example cleared lower kara in ~17:27 but the timer doesn't stop until 17:37.
Worse, several losing teams did not finish, and sometimes deaths lead to wipes while other times deaths are easily solved. Nevertheless, every tier has the same affixes, in the same order within that tier. So I try on two instances that were played in most matches by the same finalists (I hope I got them all correctly :Originally Posted by Millyraynge
Lower, semi:
Friends w/aff >23:50 (19 deaths)
Free Marsy 32:22 (19)
Premonition 24:35 (10)
Honestly 24:12 (1)
comparable (2nd instance in semi): Raider.Io 17.37 (0)
CoEN, final:
MMT >22:53 (17)
Free Marsy >22:02 (11)
Bigpull >22:00 (17)
MPE 22:53 (12)
Honestly 21:02 (3)
Friends w/aff 20:18 (5)
Premonition 20:01 (3)
Raider.Io 19.38 (6)
Raider.Io is the clear winner, Premonition a good second, so this time the brackets for next weekend actually dont seem to pit the best ones at each other immediately.
Last edited by Leonora; 2017-09-26 at 12:32 PM.
The final games need to be taken with a bucket-full of salt, they were already into next weeks games, they wouldn't want to show any strats or maybe didn't bother learning the dungeon to the level they did others, because they could spend that time on dungeons they needed to complete in order to make it into next weeks games. A few teams clearly didn't care when in them. We saw significantly better play from most teams, until finals where they played averagely.
yeah, if you practice time is limited, why would you practice a map your only going to play after you already qualified? i'd much rather practice the maps I need to play to qualify in the first place.
Now if you have the time to do both, then ofc better seeding is important. But if your going to put your focus anywhere, its on qualifying in the first place.
It ignores such insignificant forces as time, entropy, and death
It was indeed claimed by the commentators that in the finals people would do less good. I am not so sure. Past weekend it was pointed out that being 1 or 2 would matter in meeting raider.io, so now suddenly 'it would matter'. But this is generally the case, and as you can see in that list, differences can be quite large. It seems generally better for your placement to be first, as you then meet the lesser teams first. If I got in the final I would not suddenly be relaxed or held back so much; it might bite me down the road.
Or, reversed - if this kind of thinking would be true for all teams, then we still see comparable times: all have more relaxed mindsets. Yet still the differences are quite dramatic.
this shit is about as fun to watch as olympic swimming. All these people are doing are time trials. Or practice runs they've done a million times before. Blizz needs to add new affixes they have never seen or additional ones to shake it up. Otherwise ResidentSleeper
Nice event so far tbh, with some major problems tho like tank stuck in cage in MoS LUL. Can't wait to see the final event and how many viewers the stream is gonna peak at.