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  1. #1

    Ion and legendaries...

    What is this guy on about?

    Here is a quote from his q&a: 'Random distribution of legendary items isn't a problem. There is something cool about not having the ability to choose a specific legendary from a list. Each person may have a different legendary, but those should be good in some different situations.'

    Seriously?

    At least my class/spec has 2 very good legos and then 1-2 that are ok. The rest are rubbish. He is talking in a sense like it doesn't make any difference if you have the top ones or not cause you are going to use the other ones somewhere else...

    No thanks, from my personal experience, when I got the 2 best legs for my class I increased my dps by 250k. Thats enough for me to not be able to change them, unless bosses aren't tunned around tightness of hp's and dps and they are tunned around just doing the tactics.

    All and all I feel very dissapointed that the Game Director of Wow hasn't understand the issue with random legendaries after almost a year of this expansion.
    I am also worried that legs might continue being like that in future expansions, which is SAD.

    (I can't think of anyone that would disagree, that the legs system is fine in this expansion, the way Ion does).

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    Last edited by tratra; 2017-10-05 at 09:52 PM.

  2. #2
    Quote Originally Posted by Shnider View Post
    I really don't see a problem with his statement. it's all true.
    If you want to target legendaries then what's the point of creating all other legendaries?

    His point is valid, what blizzard aims to do is have certain legendaries strong in certain situations. for example you would want to use aoe legendaries for aoe fights or survival legendaries for cenarius style fights where survival is everything.

    having an RNG system like this keeps the player interested in playing for the long term.
    So essentially legendaries should act like another row of talents that are unlocked by RNG and are also timegated? Truly engaging.
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  3. #3
    Deleted
    I also remember he saying something about the system NOT being perfect because some legendaries only give utility instead of damage.
    And that if they could go back in time they would change things so there isn't a huge difference between legendaries.

    And that now it's too late to remove "the best" DPS increase legendaries because people would feel robbed out.

    I think he said all of this IF i'm not mistaken.

  4. #4
    Quote Originally Posted by Shadowpunkz View Post
    I also remember he saying something about the system NOT being perfect because some legendaries only give utility instead of damage.
    And that if they could go back in time they would change things so there isn't a huge difference between legendaries.

    And that now it's too late to remove "the best" DPS increase legendaries because people would feel robbed out.

    I think he said all of this IF i'm not mistaken.
    Imo they should've limited it to 1x dps legendary and 1x utility legendary equippable at the same time
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    Yeah.

  5. #5
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    I agree with him on the power increase
    now for the collecting aspect, I think he's missing something, they made legendary collectibles throught the wardrobe and they know there's quite a bit of completionists playing wow, so that's weird. still minor though

  6. #6
    having an RNG system like this keeps the player interested in playing for the long term.
    Casino? "Because the house always win."

  7. #7
    Deleted
    Quote Originally Posted by tratra View Post
    What is this guy on about?

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    You seem pretty angry about this thing, doesn't seem very healthy.

    On topic, It seems like you pointed out only the negative things you wanted to hear.
    I don't feel like it's fair to say that he has zero regrets on how it played out. He specificaly said that he isn't completely satisfied on how strong certain legendaries are but that they can't just change how some of them work, (one night having a really good one and the next time you log in you have something completely different)
    He also said that they want to increase the droprate of them especially for new players. On top of that he said that they might change the new datamined legendary token to help you have more control on legendaries.

  8. #8
    Quote Originally Posted by Shnider View Post
    a legendary is a piece of gear with special effects, not another talent. and RNG is not a bad word.
    The way legendaries now, they're precisely talents. Some of them give even the same talents you already can chose from.

  9. #9
    Quote Originally Posted by Lundin View Post
    You seem pretty angry about this thing, doesn't seem very healthy.

    On topic, It seems like you pointed out only the negative things you wanted to hear.
    I don't feel like it's fair to say that he has zero regrets on how it played out. He specificaly said that he isn't completely satisfied on how strong certain legendaries are but that they can't just change how some of them work, (one night having a really good one and the next time you log in you have something completely different)
    He also said that they want to increase the droprate of them especially for new players. On top of that he said that they might change the new datamined legendary token to help you have more control on legendaries.
    How on Earth did you get anger from what he wrote? Guess you saw what you wanted to see.

  10. #10
    Quote Originally Posted by tratra View Post
    What is this guy on about?

    Here is a quote from his q&a: 'Random distribution of legendary items isn't a problem. There is something cool about not having the ability to choose a specific legendary from a list. Each person may have a different legendary, but those should be good in some different situations.'

    Seriously?

    At least my class/spec has 2 very good legos and then 1-2 that are ok. The rest are rubbish. He is talking in a sense like it doesn't make any difference if you have the top ones or not cause you are going to use the other ones somewhere else...

    No thanks, from my personal experience, when I got the 2 best legs for my class I increased my dps by 250k. Thats enough for me to not be able to change them, unless bosses aren't tunned around tightness of hp's and dps and they are tunned around just doing the tactics.

    All and all I feel very dissapointed that the Game Director of Wow hasn't understand the issue with random legendaries after almost a year of this expansion.
    I am also worried that legs might continue being like that in future expansions, which is SAD.

    (I can't think of anyone that would disagree, that the legs system is fine in this expansion, the way Ion does).

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    This is what happens when you only read the Cliffs Notes instead of looking at the original source. What Ion was saying was the idea of people having different legendaries with different strengths is good. But they messed up with having both throughput legendaries and utility legendaries. He specifically says that if they could do everything over again, they would only have utility legendaries.

  11. #11
    Deleted
    Quote Originally Posted by Shnider View Post
    I really don't see a problem with his statement. it's all true.
    If you want to target legendaries then what's the point of creating all other legendaries?

    His point is valid, what blizzard aims to do is have certain legendaries strong in certain situations. for example you would want to use aoe legendaries for aoe fights or survival legendaries for cenarius style fights where survival is everything.

    having an RNG system like this keeps the player interested in playing for the long term.
    Incorrect, There are issues with having to farm them. I was literally asked whether i had the ring (aotg) or not on my DH back in the day because of how big of an impact it had. By the way, there are reasons to have the utility ones, Prydaz is amazing for pushing high keystones in M+ and for instance some of the warrior ones (like the shoulders) give you handy utility you can use both in / out of combat.

    There is absolutely no reason why you shouldn't be able to target your first two legendaries at this point. Having to grind like a moron for legendaries is beyond unneccesairy. It's not like you feel special having legendaries since everyone has them, they are basicly purple items with orange text.

    And FYI Ion's logic makes ZERO sense.

  12. #12
    Quote Originally Posted by tratra View Post
    What is this guy on about?

    Here is a quote from his q&a: 'Random distribution of legendary items isn't a problem. There is something cool about not having the ability to choose a specific legendary from a list. Each person may have a different legendary, but those should be good in some different situations.'

    Seriously?

    At least my class/spec has 2 very good legos and then 1-2 that are ok. The rest are rubbish. He is talking in a sense like it doesn't make any difference if you have the top ones or not cause you are going to use the other ones somewhere else...

    No thanks, from my personal experience, when I got the 2 best legs for my class I increased my dps by 250k. Thats enough for me to not be able to change them, unless bosses aren't tunned around tightness of hp's and dps and they are tunned around just doing the tactics.

    All and all I feel very dissapointed that the Game Director of Wow hasn't understand the issue with random legendaries after almost a year of this expansion.
    I am also worried that legs might continue being like that in future expansions, which is SAD.

    (I can't think of anyone that would disagree, that the legs system is fine in this expansion, the way Ion does).

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    Of course he thinks it's fine. Keep pullin the lever on that slot machine and keep padding his paycheck.

  13. #13
    Quote Originally Posted by tratra View Post
    At least my class/spec has 2 very good legos and then 1-2 that are ok. The rest are rubbish.
    It's things like this that I don't get. Which legendaries are rubbish? And at what point do they become so? I'd imagine that these 970s are objectively worse than the current mythic ToS gear?
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  14. #14
    Quote Originally Posted by tratra View Post
    What is this guy on about?

    Here is a quote from his q&a: 'Random distribution of legendary items isn't a problem. There is something cool about not having the ability to choose a specific legendary from a list. Each person may have a different legendary, but those should be good in some different situations.'

    Seriously?

    At least my class/spec has 2 very good legos and then 1-2 that are ok. The rest are rubbish. He is talking in a sense like it doesn't make any difference if you have the top ones or not cause you are going to use the other ones somewhere else...

    No thanks, from my personal experience, when I got the 2 best legs for my class I increased my dps by 250k. Thats enough for me to not be able to change them, unless bosses aren't tunned around tightness of hp's and dps and they are tunned around just doing the tactics.

    All and all I feel very dissapointed that the Game Director of Wow hasn't understand the issue with random legendaries after almost a year of this expansion.
    I am also worried that legs might continue being like that in future expansions, which is SAD.

    (I can't think of anyone that would disagree, that the legs system is fine in this expansion, the way Ion does).

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    I feel like they gave up halfway through at balancing legendaries in any meaningful way. The idea that "different legendaries are good in different situations" only applies if they have equal outputs and are all utility. The fact that legendaries increases dps negates the argument entirely. They're just blindly ignoring that math beats opinions.

  15. #15
    People should really watch the whole Q/A instead of making biased assumptions.

  16. #16
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    Quote Originally Posted by Lolsteak View Post
    Imo they should've limited it to 1x dps legendary and 1x utility legendary equippable at the same time
    People would still find the best dps legendary and the best utility legendary and complain when they did not get them. If people can complain about not doing enough dps because of a legendary, they can surely also complain about dying on boss fights because they don't have a specific untility legendary.
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

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  17. #17
    Quote Originally Posted by Shnider View Post
    I really don't see a problem with his statement. it's all true.
    If you want to target legendaries then what's the point of creating all other legendaries?

    His point is valid, what blizzard aims to do is have certain legendaries strong in certain situations. for example you would want to use aoe legendaries for aoe fights or survival legendaries for cenarius style fights where survival is everything.

    having an RNG system like this keeps the player interested in playing for the long term.
    How many times do fire mages take off their pyro bracers

  18. #18
    Quote Originally Posted by ScrubSlayer View Post
    Incorrect, There are issues with having to farm them. I was literally asked whether i had the ring (aotg) or not on my DH back in the day because of how big of an impact it had. By the way, there are reasons to have the utility ones, Prydaz is amazing for pushing high keystones in M+ and for instance some of the warrior ones (like the shoulders) give you handy utility you can use both in / out of combat.

    There is absolutely no reason why you shouldn't be able to target your first two legendaries at this point. Having to grind like a moron for legendaries is beyond unneccesairy. It's not like you feel special having legendaries since everyone has them, they are basicly purple items with orange text.

    And FYI Ion's logic makes ZERO sense.


    Quote Originally Posted by SirCowdog View Post
    Of course he thinks it's fine. Keep pullin the lever on that slot machine and keep padding his paycheck.
    Again, Ion never said the legendaries system is fine. The post on the front page is paraphrasing and at some times can be misleading or even the complete opposite thing of what he said.

    He made the point that they regret having made pure throughput legendaries in Legion, because that would obviously be more desired in most situations unlike utility legendaries. His point was that if all legendaries were only utility, it would be good for people to have different strengths and weaknesses (Prydaz gives more survivability, while boots give more mobility), without having too much effect on your dps/healing.

  19. #19
    Warchief Lulbalance's Avatar
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    Quote Originally Posted by Shnider View Post
    a legendary is a piece of gear with special effects, not another talent. and RNG is not a bad word.
    People think there's nothing wrong with having your bis be dependant on a rng fest that could be months long... lol.

  20. #20
    Deleted
    Quote Originally Posted by tratra View Post

    TL;DR The director for Wow, thinks legendaries and rng is completely fine after his Q&A, showing zero regrets on how this system is playing out. Fears of having them in future expansions.
    What? They said if they could go back in time they would change so there isn't such a huge difference between legendaries.
    But now is too late because people would feel robbed out of their items.

    You didn't pay attention to the Q&A, he even said the word "regret"

    min 50:48

    https://www.twitch.tv/videos/179928917

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