Originally Posted by
Meiffert
Those are pretty expected results.
Simcraft "heavy movement" means "running" for about 3.5s every 10s, or 35 %.
That's a ridiculous amount of movement way above any real fight. Movement speed effect will outperform anything on that setting.
I know that it sounds very idealistic, but honestly, Patchwerk sim is probably closest to a real fight.
For fights with high priority adds, you might consider HecticAddCleave, but honestly, probably even better to just enter the exact line, something like
raid_events+=/adds,count=4,first=20,cooldown=30,duration=5