I initially stated they would fix bugs. People quoted me stating I was lying, and that there would be no changes. I responded to them with a source for my initial claim. Also in that post they indicate that they will fix exploits, which might mean negligible / unnoticeable changes or it might be substantial changes. Also they imply they will have to make arbitrary decisions on which pre-existing conditions to keep and discard - obviously this means the potential for having a mash-up version that never existed in any actual Vanilla patch. I would count that as a change.
I am the one who knocks ... because I need your permission to enter.
I agree, Im excited as well. I hope that they do implement some QoL changes, minor ones, but keep the whole community aspect and, dare I say it, gear at check and the use of CC mandatory.
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My Bad, I did not see your other post. I apologize for calling you out.
Yes just as much people if not more request no QOL changes at all
if you have two groups Group ALPHA want no changes and group beta want QOL changes
they both have equal amount of players but most of group alpha isn't subscribed while most of group beta is already subscribed
also listening to group ALPHA will require less work
Hmm i wonder to which group blizzard will listen.
If you watch the Co-Optional podcast, Jesse Cox said he were talking with Ion Hazzikostas about the classic servers, And they had not even started them yet. It is only an idea right now and they got no idea if they want to change anything or fix anything.
https://youtu.be/ULsrtVc0yfo?t=1h59m30s
Nicely put, its another aspect that has to be considered. I mean the whole point of classic is to try and bring back those that are unsubbed right? making all the qol changes would theoretically hinder that.
Im open to whatever they do develop. I dont play wow like I use to, never played on Private servers to bring back the "nostalgia" but I did seem to enjoy the game more, whether it was Classic or TBC, mainly because of the community aspect, use of CC, obtaining mats, crafting had more meaning and the difficulty in obtaining gear.
To me Classic and TBC were more enjoyable than what we have now. I think that we played more in those versions to get the gear as it took a whole lot longer to obtain than now, we didn't need dailies to keep us occupied and purple gear was earned, lets not forget having attunements. Now you just have to go do some WQ to get decent purples and usually never step in a raid unless you just wanted the best gear in game.
What people demands, and what they really need are not always sync.
The real issue here is what to keep about QoL and what to discard to preserve the vanilla feeling, we can assume some are a NO NO (LFR, Dungeon finder (with the teleport to it instantly,...)) others are a maybe (updated models graphics,...) and others are a yes ( actual friends list,...)
Also, are we gonna maintain the vanilla talent tree from underpowered or awfull specs? People forgot that during vanilla almost EVERY patch brought changes to classes to try to balance them (even full talent trees were changed in some)
I don't want any changes in vanilla, i want the patch system (1.0.1 to 1.12.1 in X time period) and that's it. The only change needs to be implementing the game in battle net, that's all.
The only change I want is increased boss health and damage, maybe it'll combat people clearing raids in a day like they do on private servers, or something to just make it harder. I can't be asked with people clearing raids so quickly, unless they don't do progression servers, then I won't care xD