Page 7 of 14 FirstFirst ...
5
6
7
8
9
... LastLast
  1. #121
    Bloodsail Admiral time0ut's Avatar
    10+ Year Old Account
    Join Date
    Jan 2011
    Location
    US
    Posts
    1,089
    Quote Originally Posted by Tackhisis View Post
    What danger?
    A big difference is the absurd ilevel range of Legion combined with the fact that all but the highest end content was trivial out of the gate. I roflstomped my way to 110 a couple weeks ago. Within a day of hitting 110 I had gained 150 ilevels. Now, the open world content is beyond trivial. Its to the point where most of the game is Diablo 3 level difficulty where you can mindlessly nuke entire zones down and the game just throws gear at you. They might as well streamline it down and just have mythic dungeons and raids and drop the rest of the game. What is the point of the rest?

  2. #122
    The Insane Aeula's Avatar
    10+ Year Old Account
    Join Date
    Nov 2011
    Location
    Nearby, preventing you from fast traveling.
    Posts
    17,415
    Because this increases the chance of them releasing a Wrath/TBC server, which is much more interesting.

  3. #123
    I realy like Legion (I hated WoD). I also realy like the 'old' WoW (Vanilla/TBC/Wrath).

    They are both completely different games, so I'm hyped about the latter becoming available 'officially' as well. Private servers were a nice placeholder, but I'd love a more 'stable' experience.

  4. #124
    Bloodsail Admiral reemi's Avatar
    10+ Year Old Account
    Join Date
    Aug 2009
    Location
    Montreal
    Posts
    1,037
    Quote Originally Posted by HordeFanboy View Post
    Because vanilla is a mmorpg. Legion/bfa isnt.
    Why cant you love Classic and stop hating BFA??

    Are you mad or something?

    Your reputation is going down man.

  5. #125
    Quote Originally Posted by Vaelorian View Post
    Vanilla looked like The Princess in Maraudon but was the best wife you can imagine.
    I lol'd.

    /10

    - - - Updated - - -

    Quote Originally Posted by Boomzy View Post
    Yeah I know I get really mad when people say Mega Man 2 is better than Mega Man 3.

    Oh wait no I don't because it's just, like, an opinion, man.
    Mega Man 2 is the best Mega Man there ever was, is, or will be.
    "Falling from heaven is not as painful as surviving the impact."

    DPS Loss - my guild on Proudmoore
    The Old Guard - my guild on Earthen Ring
    Revenant - my guild on Echo Isles

  6. #126
    Yeah spaceships and aliens and lasers oh my

  7. #127
    Epic! HordeFanboy's Avatar
    7+ Year Old Account
    Join Date
    Dec 2015
    Location
    Not Shilling for Blizzard
    Posts
    1,509
    Quote Originally Posted by reemi View Post
    Why cant you love Classic and stop hating BFA??

    Are you mad or something?

    Your reputation is going down man.
    Im not mad. Im just saying the truth. Legion/bfa are shitty compared to Real mmorpg like vanilla.
    Legion is the worst expansion
    BFA=Blizzard Failed Again
    https://www.reddit.com/r/wow/comment..._google_trend/

  8. #128
    Some people think they prefer the old systems. But, the reality is that most of us who started in vanilla now have a job or college, and have much less free time. So the conveniences like LFR and lfg actually help those who only have 1 hour to play. But that's just my opinion. I will play Classic, but I don't think I will go far, as it requires a lot of time to reach a strong point.

  9. #129
    Quote Originally Posted by Strifeload View Post
    I mean arguments like "I hate LFR" or "I want to socalize" is getting very old, very quickly.
    I can counter that by saying, then fcking don't use LFR. Maybe actively contribute and become social, instead of expecting the same vibe, when people for first time played some MMO.
    That is like saying to your local D&D pub that nothing realy changed since they became a sportsbar and put in some giant screens for football fans. After all, they can just ignore the screens and the rabid football crowd that now dominates the place as nobody is forcing them to watch the football or forbidding them to just play their D&D game like before.

  10. #130
    I think I saw someone else mention this, but I wanted to add one more story to this thread and to also bring up what I feel is an important, but perhaps controversial point.

    I met my spouse playing Vanilla WoW. We married in TBC and continued to play the game together throughout all of the subsequent expansions. We have children now, and time moves on. I even let my kids play some wow occasionally, and it's actually kind of fun watching them play. Bare with me - there's a point I'm trying to make.

    As each expansion came out, the complexity creep and amount of research and knowledge that you needed to consume in order to play the game kept escalating. In particular the gameplay difficulty really took off around Cataclysm, and ever since then it has been steadily going up with each expansion. A lot of players asked for this, and I understand that in many ways the Mythic community is driving class design and balance.

    But here's the thing. I can sit my children down with Vanilla WoW, and they can push a few buttons and have fun leveling and exploring. They can get in trouble and die, and I can see the tension and wonder in their eyes as they realize what's happening.

    Current wow by comparison is confusing... it's too complicated. There's too much going on. Everything is fast-paced and slamming you with stats and mods and complicated rotations. It's not clear which items are good and which ones are bad. Items have too many stats and I can tell they are just drowning in information. It's fine for veteran players who have kept up with the game and each new expansion all these years, but the game no longer feels accessible to people who aren't experienced and have excellent hand-eye coordination and motor skills.

    My spouse used to be an officer and a very valued member of our guild, but around Cata and later, the only thing that mattered in guilds we joined was how good of a raider you were. It didn't matter if you were a friendly person, or helped gather materials for the guild, or helped plan events or organize the raids. It didn't matter if you helped people in the guild or escorted players who were leveling while they were doing hard quests. Basically as the game progressed, the "friendly, social, but average gamer" became less and less relevant to the game.

    This is really two issues I'm trying to explain.

    1. I feel that Vanilla WoW is a better introductory experience for people who are new to gaming and MMOs.
    2. I feel that Vanilla WoW was more inclusive of people who were not outstanding gamers in a purely technical sense.

    People have made similar points throughout this thread, but I feel it is worth repeating, and also I want to add my voice to those who have already said it.
    "Falling from heaven is not as painful as surviving the impact."

    DPS Loss - my guild on Proudmoore
    The Old Guard - my guild on Earthen Ring
    Revenant - my guild on Echo Isles

  11. #131
    Quote Originally Posted by gushDH View Post
    Some people think they prefer the old systems. But, the reality is that most of us who started in vanilla now have a job or college, and have much less free time. So the conveniences like LFR and lfg actually help those who only have 1 hour to play. But that's just my opinion. I will play Classic, but I don't think I will go far, as it requires a lot of time to reach a strong point.
    I dont like this.
    I was 11 when vanilla was out and I'd play 10 hours a day.
    Im now 23 with a 9-5 job and I intend on playing Classic 8 hours a day.

    It's not a big difference.

    (PS no im not fat and I actually do have gf who has already pre-accepted the fact that ill be useless for a few months on release )
    Shadowlands - Server first 60 Rogue on Tarren-Mill EU
    Classic - Server first 60 Rogue on Gandling EU
    Server first Ragnaros, World 6th

  12. #132
    Quote Originally Posted by gushDH View Post
    Some people think they prefer the old systems. But, the reality is that most of us who started in vanilla now have a job or college, and have much less free time. So the conveniences like LFR and lfg actually help those who only have 1 hour to play. But that's just my opinion. I will play Classic, but I don't think I will go far, as it requires a lot of time to reach a strong point.
    I can see where you're coming from. Thing is, unlike 'modern' WoW, the idea is not that it is a mad rush to the end, and the game 'begins' at pre-Raid BiS, but that they journey is to a large extend the meat of the game. For peole that don't make that switch, they might be in for a rough ride.

  13. #133
    Quote Originally Posted by HordeFanboy View Post
    Im not mad. Im just saying the truth. Legion/bfa are shitty compared to Real mmorpg like vanilla.
    Actually, I'd argue Legion was closer to Vanilla/TBC/Wrath than to Cata/MoP/WoD. It's too early to call BfA, and I'll give them all the benefit of the doubt, but I can't deny that my perhaps oversensitive Spidysenses are picking up some WoD vibes.

  14. #134
    Deleted
    Quote Originally Posted by HordeFanboy View Post
    Im not mad. Im just saying the truth. Legion/bfa are shitty compared to Real mmorpg like vanilla.
    Im just saying the truth. WoW is shitty compared to Real mmorpg like EQII, Lineage or DAOC.

    - Every Elitist (aka EQ/Lineage/DOAC player) back in 2004

  15. #135
    Current game is so mindbogglingly dull that sucks life out of me.

    I loved actually reading quest and follow instructions, i loved dying couple of times / day from quest mobs if i wasnt carfule-pulled to much (didnt like 3/4 of the map corpse runs, but at least this forced me to be more careful) and dungeons that took couple of hours and you got lost inside. This days is running thru everything from point on a map to other point of the map and zerging every mob or village of mobs you encounter. DULL AS F. Only challenge in the game is very high mythic+ keys and mythic raids. I miss days when you need to farm for couple of hours each day for evening raid

    Back then you couldnt mindlessly do anything in the game, this days you can do almost everything. Back then game was adventure, today is a list of things "i need to do", pose no real threat and i really dont want to do them.

  16. #136
    Quote Originally Posted by Strifeload View Post
    Why.

    Tell me. Inspire me.

    Why do yo go back and not forward? Why would the human mind say no to QoLs changes over 13 years created for the major audience?

    Why is this so great?

    Say something.
    The best explanation I can give you is to encourage you to play 3 days played or so on a classic server. You'll see all sorts of irritating mechanics and no-QOL things, it's true, but the community formation is organic. You'll get invited to groups while questing. People will toss buffs on you just to be neighborly. You'll meet the people in your group while questing and maybe even form a guild with them.

    The fact that this is happening in 2017 means that the narrative of "moving forwards" is bullshit. The community is a function of design decisions. They've made bad design decisions over the last decade or so in regards to the community.

  17. #137
    Quote Originally Posted by OneWay View Post
    It's simple answer to why - that's like saying that 486 is better than i7. Or saying that DDR2 memory is better than DDR3. How is that logical? It's not.
    I really don't get the argument that crossrealm is crap, LFR is crap.

    - Crossrealms - the whole purpose of them is to make groups easier to find. Groupfinder works because crossrealm is working. You find groups for the task you want to do.
    - LFR is just a difficulty level.
    Honestly and I mean this with all sincerity... if you do not see what effect groupfinder (crossrealm) and everything aligned with it... had on the community - you are probably not the one that will like vanilla. You just would not understand.

  18. #138
    Quote Originally Posted by Kilee25 View Post
    I think I saw someone else mention this, but I wanted to add one more story to this thread and to also bring up what I feel is an important, but perhaps controversial point.

    I met my spouse playing Vanilla WoW. We married in TBC and continued to play the game together throughout all of the subsequent expansions. We have children now, and time moves on. I even let my kids play some wow occasionally, and it's actually kind of fun watching them play. Bare with me - there's a point I'm trying to make.

    As each expansion came out, the complexity creep and amount of research and knowledge that you needed to consume in order to play the game kept escalating. In particular the gameplay difficulty really took off around Cataclysm, and ever since then it has been steadily going up with each expansion. A lot of players asked for this, and I understand that in many ways the Mythic community is driving class design and balance.

    But here's the thing. I can sit my children down with Vanilla WoW, and they can push a few buttons and have fun leveling and exploring. They can get in trouble and die, and I can see the tension and wonder in their eyes as they realize what's happening.

    Current wow by comparison is confusing... it's too complicated. There's too much going on. Everything is fast-paced and slamming you with stats and mods and complicated rotations. It's not clear which items are good and which ones are bad. Items have too many stats and I can tell they are just drowning in information. It's fine for veteran players who have kept up with the game and each new expansion all these years, but the game no longer feels accessible to people who aren't experienced and have excellent hand-eye coordination and motor skills.

    My spouse used to be an officer and a very valued member of our guild, but around Cata and later, the only thing that mattered in guilds we joined was how good of a raider you were. It didn't matter if you were a friendly person, or helped gather materials for the guild, or helped plan events or organize the raids. It didn't matter if you helped people in the guild or escorted players who were leveling while they were doing hard quests. Basically as the game progressed, the "friendly, social, but average gamer" became less and less relevant to the game.

    This is really two issues I'm trying to explain.

    1. I feel that Vanilla WoW is a better introductory experience for people who are new to gaming and MMOs.
    2. I feel that Vanilla WoW was more inclusive of people who were not outstanding gamers in a purely technical sense.

    People have made similar points throughout this thread, but I feel it is worth repeating, and also I want to add my voice to those who have already said it.
    I just wanted to Thank you for the well written posts. The OP did not deserve the time and effort you put into your replies but that's besides the point.

    It will be nice to have some of you come back to the official servers. I have a handful of Vanilla friends that have always avoided private servers but will be back for Blizzard's Classic. I know my spouse and I (also met in a raiding guild, btw) will play; we have been playing Vanilla on and off for years.

    /cheers

  19. #139
    Quote Originally Posted by SoLoR1 View Post
    Current game is so mindbogglingly dull that sucks life out of me.
    Same

    Quote Originally Posted by SoLoR1 View Post
    I loved actually reading quest and follow instructions,
    Wait for the vanilla haters who now will ask you: Why can't you read quests now?
    Quote Originally Posted by SoLoR1 View Post
    i loved dying couple of times / day from quest mobs if i wasnt carfule-pulled to much (didnt like 3/4 of the map corpse runs, but at least this forced me to be more careful) and dungeons that took couple of hours and you got lost inside. This days is running thru everything from point on a map to other point of the map and zerging every mob or village of mobs you encounter. DULL AS F. Only challenge in the game is very high mythic+ keys and mythic raids. I miss days when you need to farm for couple of hours each day for evening raid

    Back then you couldnt mindlessly do anything in the game, this days you can do almost everything. Back then game was adventure, today is a list of things "i need to do", pose no real threat and i really dont want to do them.
    Yeah... wait until they say that this is actually tedious....

    to all of them I would say: You do not have to play Classic... you have retail... set your account to 60 permanently and boom... do vanilla... that way with all the convenience you can have.

  20. #140
    Quote Originally Posted by Strifeload View Post
    Why.

    Tell me. Inspire me.

    Why do yo go back and not forward? Why would the human mind say no to QoLs changes over 13 years created for the major audience?

    Why is this so great?

    Say something.
    Lets just say that i want to go back to the point where the game stopped going forward and began to take giant leaps backwards. In other words, the most advanced version of WoW.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •