FP and Paw overrides:
Feel free to test this changes and maybe we can improve it together.Code:override.spell_data=effect.287339.ap_coefficient=0.58 override.spell_data=effect.330905.average=4
FP and Paw overrides:
Feel free to test this changes and maybe we can improve it together.Code:override.spell_data=effect.287339.ap_coefficient=0.58 override.spell_data=effect.330905.average=4
Last edited by gixxpunk; 2016-11-09 at 11:15 AM.
A fool with a tool is still a fool.
How do we input these?
i9 9900K | Aorus Z390 Master | 32GB DDR4 | 2080 Ti | LG-UK650W
First one goes into Overrides tab.
Second one -> import your char and then replace the actions.core list with the one I provided.
A fool with a tool is still a fool.
FP was only main hand swings? This is change in game, or just reflective in SimC? I apologize if the question is silly, it's been a slow day at work.
FP showed too high numbers. After some testing based on Recount logs, Recount wrongly showed it only procing of main-hand. So it got changed in simc. But this was wrong, as it procs from main- and off-hand (warcraftlogs and combatlog).
Problem is, now, after that change got reverted, we again have the problem that simc overvalues FP. For OB+RA rotation it shows around 15% but ingame it's only about 12,5%.
That's why I use the override from post#1.
Last edited by gixxpunk; 2016-10-27 at 07:21 PM.
A fool with a tool is still a fool.
New core APL in post #1. Adds ~3k DPS for me with current simc nightly.
A fool with a tool is still a fool.