1. #1
    Deleted

    why does wow punish wpvp?

    one example...

    I wpvp in stormwind and a die..

    i spawn in eastvale logging camp..

    it takes 5 minutes to walk back to my corpse in stormwind..longest corpse run ever

    why can't i spawn in gravyard in stormwind?

    why punish wpvp players like this?

  2. #2
    That is done so large raids can't just seam roll a city. The same for Org.

  3. #3
    The Undying Lochton's Avatar
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    Quote Originally Posted by broken wow View Post
    one example...

    I wpvp in stormwind and a die..

    i spawn in eastvale logging camp..

    it takes 5 minutes to walk back to my corpse in stormwind..longest corpse run ever

    why can't i spawn in gravyard in stormwind?

    why punish wpvp players like this?
    Not a punishment, you are the enemy, you should technically spawn even further away. And it is as well so you can't keep zerging and actually have to think about your attack.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  4. #4
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    Quote Originally Posted by Gehco View Post
    Not a punishment, you are the enemy, you should technically spawn even further away.
    why?

    thats silly..

    i am punished when i die

    i should not also be punished again by 5 mins corpse run

    especially on pvp server

    - - - Updated - - -

    Quote Originally Posted by Duckypoo View Post
    That is done so large raids can't just seam roll a city. The same for Org.
    i am not in raid, i am single player

  5. #5
    Spam Assassin! MoanaLisa's Avatar
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    There's an active thread about World PVP here:

    http://www.mmo-champion.com/threads/...GREEN-CONTENT)

    Closing.
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