I only ever played a Rogue, and don't know shit about other classes.
But is it really necessary to be so passive aggressive? Can't you just politely correct someone?
Or do you need to make smart ass comments to make your self feel superior to other people?
If you can't make an intellectual posts and just want to be abrasive, then why not go post on 4chan instead. Or alternatively just grow up...
You can only reforge secondary stats. Intellect is a primary stat, same as agility for rogues and strength for warriors.
How was my post pointless? I answered the OP's question, right? I know people said it before, but confirming something never killed someone.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
That would have been nice when I played (havent played since colage, should look around and see if theres some local groups to get into) As funny as it was the first couple of times you or a buddie shot themselves in the foot with an arrow or somehow loped off their own arm due to a couple of 1's it was prety unrealistic and anoying when the dice decided to hate you. I remember one DM that liked to random everything including what happend on a crit miss(droped weapon, hit something else) hit location and anythign else you could think of. One particularly bizarr string of rolls resulted in my ranger shooting himself in the ass. At least he narrated it as a bungled shot that ricocheted a couple of times to land there but was still one of those /boggle moments.
Who is John Galt?
Eh, if you think having to look at a line of text that clearly shows how many percent you have is "schoolwork", then all I can say is I feel sorry for you.
---------- Post added 2011-11-05 at 10:03 AM ----------
Heh, must have been one hell of a job trying to get it out! :P
I am also glad skills like "hit" and "spell pen" arn't in GW2. By not having these mechanics anet has in another way raised that bar of "skilled player" versus the "been playing longer player" model that other mmo's share.
As stated above GW2 is not about a "priority rotation," it IS about reacting to a situation. By simplifying the stats, players won't have to number crunch to get the best out of their profession. How players will get better is by *gasp* playing their character.
- Die a few times (or a lot).
- See how little damage you can take.
- See what damage you can completely avoid while taking out every enemy in the immediate area.
Players will get to practice all of these things themselves which is infinatly more fun than number crunching to "avoid damage" or "do more damage." If I want to number crunch, I'll go balance my checkbook.
"Do not only practice your art, but force yourself into its secrets, for it and knowledge can raise men to the divine." -- Ludwig Van Beethoven
"Please find my dear friends.
Dead or Alive" -redmakoto
Sorry, but its practically impossible to reforge 100% optimally by hand. There are thousands upon thousands of possible reforges that are 'close,' but the chances of stumbling on the perfect one isn't likely. If you don't use a website/addon to reforge perfectly, you are the one being lazy or cheap.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
The new talent system adds a level of depth never before present in WoW. If whatever your niece clicked happened to be up to par TO YOU doesn't mean the talent system is flawed. It just says the options given aren't really ready for shipment yet because there isn't enough choice. Also, I have a feeling your reading comprehension must be at your niece's level considering there's not a single class's talent tree in which the choices are that cut and dry that you can click anything and get away with it.
The GW2 stat system sounds really nice but I think outside of hit, expertise and spell penetration, the stats in WoW add a lot of depth to the game. The amount of theorycrafting that goes into determining at which level mastery might surpass crit or why crit is even such a good stat to begin with is absurd.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
Last edited by Blznsmri; 2011-11-07 at 12:19 AM.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
level of Depth - last time i read about it the new talent system only gives you skills that are not really necessary to any kind of damage increase or feeling of Power increase, its just a bunch of optional crap, that 99% of the player base will never use whatsoever.
Also i dont think it will be as simple in GW2 as many here seem to think, but that is something to be found when beta gets going.