Hey Guys,
A few posts on this, but I wanted to get your opinons on our logs. I know we are close so i was hoping you might be able to pinpoint some weaknesses with our roster. I've included below the post that one of our officers has in the forums to try to guide the team, for your reference on what we are thinking.
Thanks!
Sac
http://www.worldoflogs.com/reports/6...?s=1613&e=1654
http://www.worldoflogs.com/reports/c...?s=9179&e=9220
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There's are parses from two of our more successful Rag attempts in which we pushed him to phase 4. DrBubbles posted an interesting thread asking for suggestions in the general forums which brought my attention to some aspects of our parses.
Firstly, in phase 3, I've highlighted our bloodlust periods for those attempts above.
If you aren't doing over 30k (preferably you should be at or above 35k dps) during the lust, you're making a big, big mistake somewhere.
At this point you don't have to move. There are no meteors, no world in flames, you just nuke with a volcanic/golemsblood/whatever potion and fry ragnaros.
We can see in one of the parses Moxsly doing 40k dps, and in other parses some of the dps are doing less damage than I am as a DK tank.
Now, I drink a golemsblood potion during the burn, EVERYONE ELSE SHOULD BE DOING THE SAME.
Notice that Sac is doing 13k dps as a healer in once of the attempts. I'd like to see DrBubbles burn some mana on damage here as well if he isn't already.
I can clean this up as well, in one attempt I did 19k damage and in the other I did 12k damage. It's clear I can work on being more consistent.
So here's the deal. If we can squeeze 30-35k dps out of all of our damage dealers, around 20k out of each tank and 5-10k out of each healer, we will get 1 meteor without a problem.
Yes you'll have to sustain these numbers while dodging meteors and world in flames... it is possible to do this.
Now.....
Hidon's guide to how NOT to suck at world in flames
I was going to draw a bunch of damn pictures but I'm too lazy and quite frankly it's unnecessary. So here's the secret. Dont RUN TOO DAMN FAR. I seem to exist in a parallel dimension where the tanks have NEVER been hit by world in flames, and we're still tanking the boss.
If world of flames is up at the front, you walk 2 steps behind it and stop. At this point, it's either going to spawn right on top of you (the middle) or at the back of the room next. If it spawns at the back of the room DO NOT MOVE FROM YOUR SPOT, SPAM YOUR SPELLS. If it spawns right on top of you (the middle) you're in position to take 2 steps forward and move out of it. You only ever have to move two steps. Take that glorious opportunity to refresh your dots, spam instant casts, or whatever.
As tanks we're completely restricted to this area because we must always be in melee distance from the boss. But the great, hilarious irony of that is that it's the safest place to stand for world in flames.
Please, don't die to world in flames.