Heroic Madness Bladestorm = broken <3
Hello. I wanted to ask about macroing stance changes into certain abilities. This was brought up early in the thread but I didn't see a conclusive response to it and stopped scrolling around page 8.
There seems to be a time loss when using overpower from berserker stance before the macro can get you into battle stance and then allow you to use the ability. I'm not seeing a corresponding time loss when using MS or CS which have a stance change into berserker before the attack should happen. My best guess is this is happening b/c OP is not usable in berserker but MS and CS, for example, are usable in battle. If this is the case this would seem to imply, for whatever reason, that MS and CS, despite having the stance change coded into the macro before the actual attacks, are in fact happening in battle stance, not berserker like the macro intends. Can anyone verify that this set of stance dance macros in the guide actually increases dps? Because the lag I'm seeing when using OP from berserker is disturbing and makes me want to scrap these macros altogether. Thanks.
There is a delay when casting overpower while in berserker stance because you need to press the button once to swap stance and once to cast op, I don't know if that delay is present or not when casting ms,cs. Βut that by itself doesn't make stance dancing a dps loss since you only have to press the button in advance(which you should already do).Stance dancing is about a 3% increase if done correctly(there are numerous threaδs on how to do it correctly) and your lag usually won't worsen it,what's your ping?
The trick to Stance Dancing is knowing what ability you're going to cast next, and to start spamming it as soon as the last ability's GCD has started. This will ensure that you're in the proper stance when the GCD is done. When done properly, there is no delay.
If you change the stance right after you used your previous ability you have over a second for the stance change to "go through". It's ok to have a higher latency, it just requires you to be more proactive in your decision making than someone that plays with a lower latency.
The responses from smn, Teye, Shadow-cleave and Lohe are all perfectly legitimate and correct, but…
5.0 is just around the corner. If you’re trying to learn stance-dancing at this late stage I’d advise against it because it’s not going to exist in a couple of months time. The gain in mastering it prior to that isn’t worth the effort at this point, in my humblest of opinions.
You have a point there but I'd argue that learning something new is never a loss. While the use of stance dancing itself might not become relevant again it helps you learn other things too. Planning ahead is much more important when you stance dance than when you do not and that is something that everyone should aim to get better at.